[Project File] Unreal Engine AI Vehicle Tutorial 6: Advanced Move To Target Location
🕑 Added 2024-08-06 06:10:38 +0000 UTCThis post contains a link to the project file for download.
In this tutorial, we will create various vehicle modes such as moving to a target location, following the player's vehicle, following a spline loop, and player possession. We will also create a flying pawn to navigate the scene at runtime, allowing you to click on a location for the vehicle to move there.
Youtube Tutorial: https://youtu.be/KS9d1ay7fJ4
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UE5.4 Project File: https://drive.google.com/file/d/1AW2GiBFhX4_rzzP5kCtdoSjnw0XW0TF3/view?usp=sharing
Comments
Sengchor Taing
When you create new project, choose Games/TopDown template. So your character can control using your mouse to click on any target location.
James
This is amazing! I'm quite new to UE so apologies for the question - but how would i take the "move to" and implement it into an RTS style kind of game?