ELON INTERVIEW PART 4!!!
🕑 Added 2022-07-05 21:56:51 +0000 UTCHERE WE GO EVERYONE!!! Part 4 of the latest interview with Elon Musk at Starbase is HERE! Again, SOME RULES BEFORE WATCHING!!! PLEASE READ!!!
1. ABSOLUTELY no sharing, screen-shotting, screen-recording, or leaks of information. LEGAL ACTION will be pursued if we see any information or images leaked from this preview
2. Please comment directly in Frame.io at the timestamp of your feedback (if you have some) about specific glitches or errors. At this point I've done pretty much everything I can with the audio, so please only give feedback if you notice an actual render glitch, or something misspelled etc etc.
3. Any general feedback can go below or at the end of the video in frame.io, but please leave your favorite comments for when it goes live in YouTube!
Thank you all so much for the support and love! I can't wait to finish the companion video so we can get these out into the world!
Comments
Conleth Byrne
Understand & thank's, Tim
Not sure if i got this right... they are still not using hypergolic for pre-burners ignition? and only recently start using it in a main chamber?
CaverEric
Currently wondering how much SLS is really efficient Starship orbital launch.
CaverEric
Excellent work!
Every part of this is amazing, particularly as an engineer. It gives me faith that people are still building great things. Keep it up!
Gerard Hammond
is this the last segment?
Dragi Raos
Awesom,e Tim! "but please leave your favorite comments for when it goes live in YouTube!" :o)))
Another amazing interview video! Really enjoyed this, proud to be a new Patreon. 🚀
Awesome
What a wonderful video. I learned so much. I’m in no way educated in engineering but when Elon discussed cavitation I think I partially understand a problem with how low force generators can throttle and why. Definitely need to watch again to pick up more. Great job!
The audio is quite good for that setting, but I know some people like to criticize audio. Perhaps include a caption at the beginning stating the audio environment is challenging and everything has been optimized as much as it can.