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Slice of dogfighting.

🕑 Added 2024-11-24 13:33:04 +0000 UTC
Slice of dogfighting.

Comments

Omar Luciano Lopez

It must be a difficult decision. I think it looks awesome at 18 fps the, "weirdness" perceived was part of the charm, imo. But it means 33% more work and you are a one man animation team. It still looks awsome.

Strasse

Dear Paul would you be open to creating a short animation based on this aquarium from the James Bond game 007 Blood stone with 007 walking into the large room and seeing the whale? here is a link to the video i am referring to https://www.youtube.com/watch?v=Q-PZvwphsjI

SirGillyham

animation is looking good so far

Cushion Sapp

I didn't notice or take issue with how everything animated with Monday, so I say if you want to stick to an unorthodox framerate, then go for it. Use the framerate you want for your animation. I'd say what stood out to me more as a possible negative was the design of the missiles. They just look like Nerf darts and not like homing missiles . I know they're just on screen for a few seconds, but they're like front and center from 0:05-0:06.

Rapid Thrash

Animating on 2s at 12-16 FPS feels more “authentic” than with anime that heavily rely on 3D animations

Retro-Future-Land

1s for the win, 2s for the steady. I never noticed any wierdness about the animation in Monday bro. You nailed it mate.

Paul "OtaKing" Johnson

Noooooooooooooooooooooo~

Rapid Thrash

Animate on 2s all the way


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