Horizon Zero Dawn Remastered - HDR Optimized Settings
🕑 Added 2022-03-14 16:03:29 +0000 UTC
The game DOES USE/APPLY Playstation and PC HDR Calibration app settings.
(after "Remastered" patch/upgrade)
After the new October 2024 "Remastered" treatment, the game measured Peak HDR Brightness can still reach 10.000 nits for specific light sources while it will most commonly stay between the range of 400-1.500 nits as before, but now it will correctly apply system-level HDR calibration along with offering additional in-game controls similar to the sequel Forbidden West.

The values should automatically be setup from Windows 11 HDR Calibration, but if not set it this way:
If you have an LG OLED and:
> you're using Dynamic Tone Mapping or Dynamic Contrast:
Set HDR Max Luminance to: 1.500 (nits, Max)
Set HDR Paper White to: 200 (nits)
Leave HDR Shadow Boost to: 0 (Default)
Leave HDR Highlight Boost to: 0 (Default, but if you want more "punch" from the highlights, use +5 or +10 but in my opinion this tends to overblown them a bit too much compared to reference)
> you're using HGIG:
Set HDR Max Luminance to: 800 (nits) or 1.000 (for G2/C4) or 1.500 (for G3/G4)
Set HDR Paper White to: 200 (nits) or 276 (for G3/G4)
Leave HDR Shadow Boost to: 0 (Default)
Leave Highlight Boost to: 0 (Default, but if you want more "punch" from the highlights, use +5 or +10 but in my opinion this tends to overblown them a bit too much compared to reference)
If you don't have an LG OLED and:
> you don't have an HGIG option:
Set HDR Max Luminance to: 1.000 (nits)
Set HDR Paper White to: 200 (nits)
Leave HDR Shadow Boost to: 0 (Default)
Leave Highlight Boost to: 0 (Default, but if you want more "punch" from the highlights, use +5 or +10 but in my opinion this tends to overblown them a bit too much compared to reference)
> you're using HGIG:
Set HDR Max Luminance to the corresponding real Peak HDR Luminance of your TV in "nits"
Set HDR Paper White to: 200 (nits) or 250 (if your TV goes above 1.000 nits) or 300 (if your TV reaches around 2.000 nits)
Leave HDR Shadow Boost to: 0 (Default)
Leave Highlight Boost to: 0 (Default, but if you want more "punch" from the highlights, use +5 or +10 but in my opinion this tends to overblown them a bit too much compared to reference)
BONUS:
On PC Version: Disable Chromatic Aberration: to much improve visual clarity
On PS5 version: use Performance Mode for having a 60+ fps experience while keeping image quality very high
Enjoy :)
-P
Comments
Nicolas Toussaint
Hi ! I try to calibrate on my ps5 pro with your settings but you talk about nits. On my settings it's not in nits but in -10 to 10. Since it use the PlayStation calibration i need to do something or not ? Thank you
P40L0
I've already updated the post for the Remastered changes
Barbarian
Has there been a change? Currently, in the remastered version, the Brightness slider only goes down to 10 and is very dark at that setting.
P40L0
You're right, I will specify that. Thanks
MOD3
Chromatic aberration it's on PC only I don't see on PS5 that option
P40L0
Yeah, I'll check that again next week and let you know
nERv
Is something to change with remaster version of the game? I see are new HDR options in game!
P40L0
Yeah, probably they've updated/expanded it only on PC. Don't touch anything on PS5 then...
Josh Trebilcock
I only get the screen in the picture, no other HDR settings. (Ps5)
P40L0
DTM is preferrable
Mark Barry
Is that to be used with hgig or DTM?
Miguel Betancourt
Thanks! Been loving your work