Resident Evil: Village - HDR Optimized Settings
🕑 Added 2022-03-16 15:15:58 +0000 UTC
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a good HDR implementation with a proper numerical Peak HDR Brightness (up to 4.000 nits) and Paper White controls, even if not in "nits".
NOTE: There was a bug on Playstation version which limited the HDR output of the game to 400 nits only (no matter what you select), but this should have been fixed along the way.

If you have an LG OLED and:
> you're using Dynamic Tone Mapping or Dynamic Contrast:
- Set Max Brightness (HDR) slider to: +10/Max Clicks (starting from Middle/0; which is around 4.000 nits);
> you're using HGIG:
- Set Max Brightness (HDR) slider to: -4 Clicks (starting from Middle/0; which is around 800 nits) or 0/Mid (for G2) or +4 Clicks (for G3).
If you don't have an LG OLED and:
> you don't have an HGIG option:
- Set Max Brightness (HDR) slider to: Middle (Default; which is around 1.000 nits).
> you're using HGIG:
- Set Max Brightness (HDR) slider to one of those values and the corresponding real Peak HDR Luminance of your TV in "nits":


After latest patch, this second Brightness (HDR) slider is now broken as default middle value is too dark for a proper HDR rendition. In order to fix it set the "Brightness HDR" (Paper White) setting to Max (All the way to the right, Brightest value). Peak luminance will be restored and pure black still preserved.
Comments
P40L0
3 (every time you have to decide if being a little lower or a little higher than your exact nits, choose higher!)
Blanche
I have Bravia X90L with 1225 nits according to rtings and I want to use HGIG, what brightness slider should I use, 2 or 3?
P40L0
Yep, it's all still the same
haris mohammad
I'm guessing the second slider still isn't fixed and won't be since they moved on to re4 remake and are probably gearing up for dragons dogma 2?
Evgeniy
So for the lg cx it should be: 1 slider is -4, second slider is all the way to the rigth?
P40L0
Nope...
Evgeniy
Hi! Still second slider doesn’t fixed?
P40L0
Still the same.
Raikidd
Hey, do you have any idea if the second HDR slider is now fixed?
dreamsnow
Thanks for the info! I really do love the HDR implementation and thanks for informed settings like always!
P40L0
Nothing changed so far, so should be the same on PC still.
dreamsnow
Did this Paper White slider ever get fixed? On PC, I’m still wondering if it needs to be dialed in all the way max still. Thanks for all the help!
Viktor Sinelnikov
Yes, I have applied everything for LG OLED2019-2022 Xbox Series X + HGiG. Is there a way to measure the nits, maybe some debug layer? I am not sure I have chosen correct value in the game
P40L0
Are you sure you have applied all the suggested settings for both the console and the TV by following this post: https://www.patreon.com/posts/lg-2017-2022-for-63754947 ? All Assassins's Creed are bugged under 1.000 nits, so even when using HGIG don't use 800 nits in-game but 1.000 to avoid muting the entire HDR picture. For RE: Village it could be changed after latest patch: try increase that screen slider until the squares will vanish to a full white square.
Viktor Sinelnikov
Hi, I have LG OLED CX with XBOX Series X and I use your HGiG config, but for me it looks not correct. For AC Odyssey the image is very pale, I decided to try Resident Evil Village (I remember the picture was great when I playing it a year ago), but I see the "Brightness" screen looks very different for me as well. On your screenshot square is not visible at all in the middle position, but I still see the square (I would say barely visible) almost at top position. Am I doing something wrong? https://photos.app.goo.gl/PAqoWvgZ8kXVHt6y6