Marvel's Spider-Man 2 - HDR Optimized Settings
🕑 Added 2023-10-20 07:31:52 +0000 UTC
The game DOES USE/APPLY Playstation HDR Calibration app settings.
Spider-Man 2 has a very good HDR implementation as it will correctly apply the system level HDR settings along with perfect black levels and great highlights.

The game will also provide additional Brightness/Contrast sliders but I recommend to leave it at their default 50 value as they already provide a correct exposure/gamma.
BONUS:
- Use the FIDELITY + 120hz + VRR + Uncapped Framerate mode on PS5: as this will retain the highest visual quality while providing the smoothest experience possible (between 40-50fps with VRR smoothing out the unlocked framerate)
- Disable Chromatic Aberration and Film Grain: in order to improve image clarity
Comments
Sascha Michi
Hey @P40L0, there is a new, remastered version of Spider-Man 1 for PS5. Do you have HDR Optimized Settings for that game as well?
P40L0
Set HDR Max Luminance to your TV's and leave the rest default
Евгений Макаренко
Hello, there will be no calibration for pc?
Edvin
This game needs FSR3 support very soon which will boost frames significanly and render at higher image quality.
Robbie nash
Yeah it’s good! I use it on all supported games
FRANCO ITALIA
Hi,nice to meet you , I'd like to known if is good enable dolby atmos also if I only use the tv speakers(lg c2). thanks
P40L0
1440p is lowest, same low as regular Fidelity. It's the average highest which may be a little lower (around 1600p instead of 1800p). Will still look great ;)
P40L0
Yes, as Insomniac does use a proprietary in-game solution for LFC
Chad Brown
Do we know yet what the lowest possible resolution is on fidelity w/vrr uncapped as compared to smooth? Just curious how aggressive the resolution shift is on uncapped, looks pretty great to my eye so far, thanks for the settings!
Mark Barry
Even with ps5 only supporting vrr from 48hz?
P40L0
Locked 40fps is the sweet spot at 120hz with no VRR. But VRR will adjust and smooth out any variance from 40fps up to 120fps. It will be smoother this way compared to locked 40
P40L0
The resolution shift won't be noticeable while the increased smoothness and lower input lag will. VRR will also avoid any tearing or stutter when the framerate shifts.
Mark Barry
Isn't 40 the sweet spot between 30 and 60 on a 120hz display? I feel like getting 10 extra frames would only make the performance feel worse cuz it's so close to 60 but not quite there
KyberCrow
It just depends on whether you value frames over resolution. Uncapped will dynamically reduce resolution to get you up to an extra 10 frames or so. Smoothed keeps you around 40 and doesn't touch the resolution.
P40L0
Uncapped
Cabbagelad
I'd like to know this also
Mike Hernandez
Great job by Insomniac!
Robbie nash
I find it annoying I have to turn it on per game basis, otherwise it’s permanently on for all games and apps on the ps5, I wish it just detected games that supported it and only turned on when it’s supported
P40L0
Yeah, it's also good
Robbie nash
Have you tested Dolby atmos on this game? The ps5 now supports it on supported games and Spider-Man 2 supports it
Mark Barry
So which vrr mode is better, smooth or uncapped? When paired with fidelity mode on a 120hz screen
KyberCrow
HDR aside, I thought the color settings on my display had been accidentally oversaturated but then I realized Insomniac just went for a much more colourful look this time around. City is quite vibrant, especially during the daytime.