Patrefans
Sidenius from patreon
Sidenius patreon

Dragonfire revisited

🕑 Added 2025-08-25 02:41:34 +0000 UTC

Comments

Gustaf

Hi! Please DM me so we can continue there

star2011

Hi! I pledged to the Explorer tier on August 29. It shows in my Billing History but not under Memberships on desktop, so I canโ€™t access Early Access there. Could you please check and attach my payment to the Explorer tier so I can get Early Access without paying again? Thanks! ๐Ÿ˜Š

IlovemyMan

I loved the way the new fire looked, cant wait to make my fire white/silver

bulutthecat

This is quite interesting. I assume you are using a particle emitter and dissolving particles or changing the color depending on particle lifetime, which is quite creative. An interesting method I have seen before revolves around the same concept, but in voxels where fuel, velocity, density and temperature are calculated per-voxel. Afterward smoothing is applied between voxels, and perlin noise is applied on the rendering pass for fine details. It can be integrated with the current solution, volumetric rendering often does look better for flame simulation even with reduced percision data types for performance. Great work so far, and I hope to see more next week!


More Creators