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Flying auto-pilot

🕑 Added 2024-08-04 22:13:57 +0000 UTC

Comments

spicyykels

This is an older post but I really like seeing this. It also adds a layer of accessibility for possible disabled players, or for those who have slower reaction times.

Gustaf

Maybe, though part of the reason that it's there is so that you avoid situations where for example the player dives straight down into the ground at terminal velocity, because I'm not sure how that would even look or what should happen. If I can make those kinds of crashes look good then there may be an option where you can do that.

Nasmr

Can the self preservation be added as an option to disable? I'd like the idea that it's down to player skill and a learning curve of difficulty to master the flight with the option to fail. And with it turned off, it opens up the possibility of greater maneuvers that might not be capable with the dragon fighting to stay away from the ground.


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