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User Interface

🕑 Added 2024-10-13 22:57:05 +0000 UTC

Comments

Hector Westcroft

Urgh, thise mobile ads companies are awful. I think subtlety would really suit your game. Newer approaches in that area are more VFX focused, so something happening to the character (like an emissiive buildup where the fire is stored in the dragon) rather than traditional icons, or even wind FX to show the location of a goal rather than maps and pointers (like Ghost of Tushima). Given your main focus is exploring the senses of another animal these types of routes may pay dividends, I'm excited to see the end result in any case.

Gustaf

Great, I rarely check FB so let me know if you see anything interesting!

Slim

Hey I see your videos everywhere on Facebook, I’ll keep an eye out for scams! I look forward to the UI idea.


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