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MinnMax Interview - Giles Goddard On Creating Mario 64's Face, 1080, And Zelda 64 Prototypes

🕑 Added 2021-05-24 18:18:29 +0000 UTC

Comments

Suhail Chada

Loved the interview, so cool to get such rare insights from devs like these :D

Nick!!

Ben, one thing you do during interviews is call out noise on their end— like the birds in the background here. I know you’re concerned by how it might impact the listening experience, but I think pointing it out is worse. I think folks understand these interviews are being done remotely and there’s an inherent acceptance of a certain level of noise or interference. But pointing it out makes it more noticeable to me. Just my two cents, I know you’re often asking for feedback.


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