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Submit Your Comment On Mass Effect 1 For The Deepest Dive

🕑 Added 2021-05-31 15:15:01 +0000 UTC

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On Noveria I helped Parasini (the undercover agent) to arrest Anoleis. She apparently spent years undercover, but after she puts Anoleis in handcuffs, she throws everything away by not properly reading his miranda rights! Instead opting for the sick burn of "You have the right to remain silent, and right now I wish you would use it."

The combat barks in this game are just horrific. "Enemies everywhere" "I will destroy you" "You must die" "Go go go" nonstop in every encounter.

Mike Po

One of my favorite ways to play Mass Effect 1 is to use as many biotic powers as possible. When they're all fully leveled and you can fire off Lift, Throw, Singularity, and Warp back to back, together with Liara's versions of those abilities, enemies just fly all over the place. The tech abilities pale in comparison. Why sabotage when you can Lift?!

NotYourMom

Are you actually making choices or are you just making choices based on your paragon / renegade points? I think that is the biggest flaw of the game. I'm not even looking at the options.

Zach Einck

On Noveria, I went directly to the Hot Labs after talking with Captain Ventralis. Turns out, if you go to the Hot Labs first, Ventralis becomes hostile and you don't have the option to talk with the survivors in the Mess Hall. While I feel like I missed out, I also think this kind of branching gameplay rewards multiple playthroughs.

Taylor Owens

I had ordered the squad not to hurt the brainwashed colonists on Feros, but Ashley shot a man to death as he lay helpless on the ground anyway. I think one of my stray bullets hit him while he was swirling with some enemies in a singularity, and apparently that told the squadmates he was a target. So Ashley finished him off before he could get back up - as I looked on in horror.

Last time you guys talked about cool spinoff Mass Effect games, and after reading some of the codex entries on the Salarian Special Task Group, they would make a cool Splinter Cell style stealth game. They discuss carrying out missions on "shoestring resources" so having that element of a trying to get by with little and infiltrating rogue operations could make for an interesting game!

I just want you to know that because of the Deepest Dive I can't look at Garrus anymore without thinking of the phrase "Cricket Dick"

wawa

This is my first time playing Mass Effect. The galaxy map is super cool. I really enjoyed reading about each planet and trying to imagine what they are like. One that stood out to me described the planet being made of mostly water and being similar to the hanar homeworld. I thought that was really cool and made a lot of sense. Reading about the planets reminded me a lot of the astronomy class I took during college and I thought, "Wow, it would be so awesome if they had our own solar system and planets!" I told my boyfriend and he said, "Just wait and see."

Just writing in to say Ben and the other cohorts on this Deepest Dive should do a little show-and-tell of their custom Shepards! The agency they give you with character customization and choice is such a unique, special thing with this series, we want to see what you came up with!

I can't stand Noveria and Feros BOTH ending with a big, nasty alien using telekinesis to speak to Shepard through an Asari commando that worked for Matriarch Benezia. There's "technically a reason for this" explained later, but c'mon Bioware: how many more big psychic bugs are out there waiting to use me like a megaphone? And why can I save the Rachni but not the Thorian?

RiskyChrisP

Did anyone else think it was weird that you have the option to agree to not be let out of that containment zone in Noveria when you go to make the cure if you come back with an anomaly? I know it would never actually happen, but it’s odd that the “good” dialogue choice in that scenario could have led to Shephard condemning himself and his team to just rot away in that cell.


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