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Submit Your Thoughts On Halo Infinite For The Deepest Dive

🕑 Added 2021-12-12 17:32:44 +0000 UTC

Comments

ChazCheeto

Not sure if I'm too late here, but just dropped in (first time commenting on a Deepest Dive!) to say that the sound and feel of the base assault rifle is awful. It feels like I'm shooting pellets, both in terms of the audio and the impact it seems to have on even the basic grunts.

Dylan Kelly

As someone who has been playing since I was probably like 6 or 7, this game feels great and carries on a long legacy. This is the first time I've ever started one of the Halo campaigns on Legendary and let me say it's been kicking my ass. Really pushing me to use all the abilities and keep moving at all times. I fear nothing more than a grunt with a plasma grenade.

Zach Einck

My new favorite weapon is... The throwable fusion cores! It feels so good to nail a brute in the forehead with them, and they've saved my butt on multiple occasions.

Happy Holidays Minnmax! You can definitely see the bethesda influence in this games introduction to Zeta Halo, going from dark interior to that blinding glow of the open world 👌

First, The grapple hook really is a game changer for changing up enemy gunfights for the series. Second, I like how talkative the grunts are in this game, they have a lot more unique dialogue this time around it seems compared to their usual screaming and running. A grunt had the finishing blow on me at one point and he was in disbelief that he was the one to kill the Master Chief. They even trash talk too.

BeatenDownBrian

I'm just curious how has everyone been traversing the map? Surprisingly, I've found myself on foot 95% of the time. I'm just having so much fun finding little secrets that aren't marked on the map, that it feels I would be blowing by all that stuff if I chose to travel by vehicle.

RiskyChrisP

I don’t have the nostalgia many people do for the series. How much of an impact would you say that’s had on each of your experiences with Infinite so far? I personally think it’s a solid game from a mechanical standpoint, but I find Fernando to be kind of annoying and Atriox to be the biggest caricature of a villain in recent memory, so from a narrative standpoint I’m not really feeling motivated to push through the story.

Donnie

Also, does anyone else thing the Banished have better mood lighting than most twitch streamers?

Donnie

So I was very happy to get the same satisfaction from gameplay as I did with the first Halo in my childhood. I thought the open world would just feel like a big halo level which would’ve been fine with this great gameplay. But what I’ve realized is that getting to explore, choose what I do next, and the little secrets I come across make it feel like Halo’s version of Fallout or Outer Worlds. And that makes me love it so much more

My question is: What was your personal breaking point in terms of Halo lore and capitalized nouns? I think mine was The Didact in Halo 4. As much as I was actually kind of rolling with the narrative in Infinite, a character named The Harbinger showing up just reminded me of all the parts of the story that I find grating.

t00thr0t

I love all the little satisfying touches in the game. The sound that plays when you find an audio log is so gratifying, makes me listen carefully for those ping noises. Also the “X” that appears when you kill an enemy! I daydream about that X, it makes me happy~~

Charles Carroll

While I have minor complaints about the overall lore and world of Halo, especially following up Halo 5, I have to say my roughly 17 hours on Zeta Halo were a great time. At times it's a better Spider-Man game than Insomniac's Spider-Man with the grapple hook. I can't imagine how much worse the experience would have been without that. Looking forward to the discussion.


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