Nyrath
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🕑 Added 2016-09-23 21:12:33 +0000 UTC REALISTIC DESIGNS N-Zadded new section Space Tug: ULA
http://www.projectrho.com/public_html/rocket/realdesigns2.php#spacetugula
added to 10-Crew Ceres-Vesta PEM more visualizations by William Black
http://www.projectrho.com/public_html/rocket/realdesigns2.php#id--North_American_Rockwell_PEM--10-Crew_Ceres-Vesta_PEM
RADIATION
added new section Genetic Engineering
http://www.projectrho.com/public_html/rocket/radiation.php#geneticengineering
ARTIFICIAL GRAVITY
added new section Unexpected Spin
http://www.projectrho.com/public_html/rocket/artificialgrav.php#unexpectedspin
ADVANCED DESIGN
added to Which Way Is Up? diagrams and expanded the text
http://www.projectrho.com/public_html/rocket/advdesign.php#down
BASIC DESIGN
added to Nuclear Fission Reactors a quote A Review Of Nuclear Electric Power
http://www.projectrho.com/public_html/rocket/basicdesign.php#nuclearreview
added to Habitat Module a quote about sizing
http://www.projectrho.com/public_html/rocket/basicdesign.php#robotcaptain
PIRATES
added to Interstellar Piracy Essentials a quote about merchant ships
http://www.projectrho.com/public_html/rocket/pirate.php#interstellarpirate1
CREW
added to Crew Size a quote about crew complement
http://www.projectrho.com/public_html/rocket/crew.php#robotcaptain
added to You Gotta Have Crew a quote about remote control and AIs
http://www.projectrho.com/public_html/rocket/crew.php#robotcaptain2
PSIONICS
added to Scientific Magic a quote from Childhood's End
http://www.projectrho.com/public_html/rocket/psionics.php#childhoodsend
SEAL OF APPROVAL
added entry for Chris Wolfe's Bootstrapping Space blog
http://www.projectrho.com/public_html/rocket/sealofapproval.php#bootstrap
Comments
Michael Hutson
About ship AIs (<a href="http://www.projectrho.com/public_html/rocket/crew.php" rel="nofollow noopener" target="_blank">http://www.projectrho.com/public_html/rocket/crew.php</a>#robotcaptain2): Deep Learning now makes possible a level of AI between number-crunching algorithms and full Artificial General Intelligence: the digital idiot-savant, that can be extremely good (better than humans!) at a single predefined task. So for example distinguishing between a live warhead and decoys would be a task for such a system.