Beta and Higher Patron Notice
🕑 Added 2018-07-27 23:49:48 +0000 UTC SLOWER THAN LIGHTadded new section Semyonov Antimatter Starship
http://www.projectrho.com/public_html/rocket/slowerlight.php#semyonov
SURFACE TO ORBIT
added new quote to Launch Loop
http://www.projectrho.com/public_html/rocket/surfaceorbit.php#lofstrom04
MATTER TRANSMITTER
added to We Can Rebuild You a quote from Venus Equilateral
http://www.projectrho.com/public_html/rocket/transmat.php#transtest
MISSION
expanded section Calculating Hohmann Delta-V with Hollister David's hyperbolic equations
http://www.projectrho.com/public_html/rocket/mission.php#calcHohDV
added a new section about the Vis Viva equation
http://www.projectrho.com/public_html/rocket/mission.php#visViva
COLONY SITES
added to Colonizable Worlds a quote Unsustainable Interstellar Civilization, Hotspot Colonies, and Dwarf Culture
http://www.projectrho.com/public_html/rocket/colonysite.php#hotspot
MINING
added to Asteroid Mining a quote from Anchorite
http://www.projectrho.com/public_html/rocket/mining.php#anchorite
ADVANCED DESIGN
added to Which Way Is Up? pictures of Markus Glanzer's TorchTrek ships
http://www.projectrho.com/public_html/rocket/advdesign.php#torchtrek
BASIC DESIGN
added new section Rockets Are Not Hotels
http://www.projectrho.com/public_html/rocket/basicdesign.php#nothotel
Comments
Nyrath
I hadn't thought about the need for accommodating TV camera crews, but you are right!
Nyrath
Never fear! Smith is here!
John
I've had fights over bad ship design in SFRPGs. I would blame Star Trek, except they were basing their ideas on an older movie: Forbidden Planet. As much as I like that movie, it's space opera/Shakespeare. The C-57D is a flying saucer with artificial gravity, so yeah, the USS Enterprise had to have that as well. The Enterprise's failings is that it was designed for a 1960's TV film camera crew, which is why it's corridors were so wide. Until we get an orbital movie studio, (Hear that Elon? ORBITAL) we're stuck with magnetic boots and painful wirework.
John
The Maths! Oh, the pain! The pain! (Guess who my favorite LIS character was...)