Beta and Higher Patron Notice for 12/11/2020
🕑 Added 2020-12-12 01:37:00 +0000 UTCENGINE LIST 3
added new section LASER CORE ANTIMATTER ROCKET
http://www.projectrho.com/public_html/rocket/enginelist3.php#amlaser
added new section ANTIMATTER HISTORY
http://www.projectrho.com/public_html/rocket/enginelist3.php#antihist
MISSION
added to Other Transfer Orbits a quote ARCHES OF CHAOS RAPID TRANSPORT
http://www.projectrho.com/public_html/rocket/mission.php#chaosarch
SPACE MAPS
added new section LOCAL FLUFF
http://www.projectrho.com/public_html/rocket/spacemaps.php#lfluff
added to Delta-V Maps a new map by Ulysse Carion
http://www.projectrho.com/public_html/rocket/spacemaps.php#ucmap
SENSOR DECK
added to Technosignatures a quote BIO-LIFE OR MACHINE-LIFE TECHNOSIGNATURES
http://www.projectrho.com/public_html/rocket/sensordeck.php#machsignature
PLANET ROLES
added to Lost Colony a quote FOUR TYPES OF LOST WORLDS
http://www.projectrho.com/public_html/rocket/planetroles.php#fourlost
TECHNOLOGY AND SOCIETY 1
added to Organic Technology a quote THE MUSCHINE
http://www.projectrho.com/public_html/rocket/scisociety.php#muschine
WEIRD ASTRONOMY
added to Solar Eclipse a quote ECLIPSE IS ALIEN BAIT
http://www.projectrho.com/public_html/rocket/weirdastronomy.php#ebait
TECHNOLOGY AND SOCIETY 2
added to Immortality Problems a quote from GULLIVER'S TRAVELS
http://www.projectrho.com/public_html/rocket/scisociety2.php#nogeron
ADVANCED DESIGN
added to Docking Ports images of GEMINI-AGENA DOCKING CONCEPTS
http://www.projectrho.com/public_html/rocket/advdesign.php#agenadock
Comments
Nyrath
I'll see what I can do
SSailor67
For electric propulsion systems, can you add a N/kW value? That's a major constraint for SEP/NEP, and can show where direct thermal heating via NTR or beamed laser thermal would be better.
Nyrath
I'm a little busy right now, but in theory that shouldn't be too hard to do. If the SFRPG has a random star system generator that creates distances from the primary for planets and moons, a table based on the Vis Viva equation can crank out the required delta V values.
John
I would love to figure out a simple, easy way for a GM in a SFRPG to create something like the Delta-V Map for a randomly generated star system that didn't require a Masters in Physics and Calculus. Not looking for Hard SF, just "plausibly Hard SF" where we bury the gritty details in the rules and give the GM a simple tool to use.