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Fantastical Multiverse: Kobold Animations

🕑 Added 2023-08-23 19:43:52 +0000 UTC
Fantastical Multiverse: Kobold Animations

Comments

Kenneth Marsh

sooooo. did patch 2 fuck your progress? apparently its bricked everyones game who had mods lol

Ashby

Everything looks amazing! Do you know an approximate date of when this mod will be released for the release version of the game?

Korie McNamara

keep up the hard work i'm really impressed . I am praying this comes out soon 🙏

ArchAngiris

Is the content release still going to be done before September or is it being delayed? Any updates? Just curious.

Nonsensic

So excited for the release! Looking forward to the next WIP!

Snarkymage

Aaaa I'm waiting with baited breath for each update, hoping it's the finished product! I've never been so excited for a mod!

Kenneth Marsh

yay! great to hear keep up the fantastic work and dont overdo yourself <3

Dungeons N Souls

Luckily Patch #1 had no impact on the mod. :)

Kenneth Marsh

bg3 keeps updating its gonna keep taking longer and longer lol

Krendius Fox

Will the tails receive any tweaking with the animations? I noticed now that during the spell cast and attack animations the tail freezes and clips through the ground a bit. It's not a dealbreaker and could probably be left, but it was noticeable.

ArchAngiris

Anyone else feel like spongebob in that episode when he tried to go without water at sandy's home? I feel like that with this mod.... Try to play BG3...I dont need it.... I dont need it...I dont need it, *Will shatters* I NEEED IT!!!!

Agar Steeljaw

Makes sense! Thank you for answering that question!

Dungeons N Souls

The goblins race I made uses the same animations. I assigned all races to use whatever animations are available to them in game. Would take a lot longer if I was just making the animations myself on top of being something that would be stupid of me to do since Larian covered a lot of these creatures animations, the only one that needs work imo is Minotaur animation wise since they are missing animations here and there for things. All creatures just use the bodies of the creatures in the game so whatever is rigged by Larian is what they can do. In this update it's mostly just me restoring the mod from Early Access and then adding a couple touch ups and additions that I had already finished during Early Access patch 9 like Kobolds, Dragonborns, & Malformed. I had to add subraces though, fix text, restore damaged heads especially for the races that used the Strong body type like Ogresh, Goliath, and Roegadyn.

Agar Steeljaw

Hey! This looks great! I noticed that some of the kobold NPCs look somewhat similar to the goblin do. Popper the vendor from the circus is a decent example. Posture, animations, etc. I was just wondering if you were able to apply the goblin/kobold rig to your custom goblin race. This has been so amazing to look at throughout your posts. I see the passion and it is beyond inspiring. Thank you for being a legend!

The Waifu Maker

Thanks for this video, litteraly subbed just for the kobold race

Scrawnybacon !

Of course i am fine with waiting for a mod but these screenshots and videos are making me both more impatient and more alright with waiting for this high quality work. Thank you for continuing this mod it truly is amazing

C M

Between this and the last post, everything is looking amazing, it's definitely building up the hype. Keep up the great work. Take your time, myself and I'm sure others are all fine with waiting

Zadkey

Looks fine to me.

Kenneth Marsh

true true!!! they already have a mod out there for american voices.

soilentbrad

Looks great! It’s been a few days since I played, is the ranged targeting line starting higher than it should? Or are kobolds shorter than gnomes (only short race I’ve used so far) so you can only use what you have?

Kazumi

Yeah that's going to be the only thing that bothers me for a couple of the races too but hey, unlike origin characters, customs (and Dark Urge) dont have anywhere near as many lines, so maybe in a year or so someone will have made some voice mods to go with the little derps :D

Faeded Flame

I think it looks pretty smooth. The overhead is a little chunky but I think is fine

Krendius Fox

Oh my god, yes! Kobolds are hands down what I'm most excited for. Love the little buggers!

Kenneth Marsh

only thing that bothers me is the standard voice other then that it looks great!!! and yes i know you cant do anything about the voices for them its ok xD


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