Wave 4 NEWS [Fantastical Multiverse]
🕑 Added 2024-01-24 12:20:38 +0000 UTCWave 4 should hopefully start launching tomorrow evening! I have to finish some things and then write all get the post ready but deciding to get some sleep before I even attempt to tackle all of that.
RACES (PART 1)
- Lizardfolk
- Minotaur
- Fire Genasi
- Goliath (MOTM)
- Yuan-ti
- Yuan-ti Pureblood
- Reborn [Humanoid]
Additional Improvements
- Fixed Dhampir Regular Male and Female teeth LOD Issue, still working on the tall bodies. But the Tall Bodies Teeth Fix will be in an update later.
- Added Additional NPC Hair options for all races. So all current races will have them if they are humanoids and not beast races.
- Lizardfolk will have custom sound effects to sound more like a Lizardfolk when attacking and doing some other abilities in the game, sleeping, etc. Similar to what I did for Bugbear but used a combination of Slayer/Dinosaur voice combos.
- Expanded Ancestral Legacy options and added fixes. Moved Triton and Sea Elf to Aquatic Humanoid which is a future update for Dhampir.
- Fixed Dhampir Private Parts not showing as they were intended.
- In addition to updating all the current races going to change their version name in the Meta to 1.0.0.6 so it's easier to understand when a race gets an update. Padme created a tool but it doesn't let you modify the middle numbers. So that's why it will be named 1.0.0.6 for all the races getting updated to be marked as 1.0.0.6 after their small updates. This applies to already-released races, not the new ones. They're Meta will make them 1.0.0.5 with their launch.
- Fixed RARE Tag not working correctly for some of the races that are already released. This was caused by a copy-paste typo that I didn't realize had happened when I was mass-replacing the TAG UUID.
- Haven't tested all the Minotaur cutscenes but at least from what I can see it doesn't do the annoying T-Pose or the weird glitch when entering the Mind Flayer encounter scene. So seems like the animations I added to their custom body resolved that problem as well! There are some shrink issues when finishing some animations because I'm using the reduced code information so they are a normal player height. It fixes this shortly after that happens and doesn't happen constantly.
NEW OPTIONAL FILES
Scion Swarm [NERF]
Makes the Dhampir trait Scion Swarm bat ability still provoke Opportunity Attacks.
FANGED BITE [EXTRA ATTACK]
Overhauls the Extra Attack function IsExtraAttack() so it includes Dhampirs Fanged Bite as an option. The reason it's not included is in case this overwrites or conflicts with any mod that modifies extra attack as I have no way of knowing what mods everyone uses. I'm hoping it doesn't conflict but didn't want it to be inside the actual Fantastical Core file or Dhampir File. The reason it doesn't automatically work is that you can't change the attack roll ability modifier without having it written as a spell attack(Melee or Ranged) since they hardcoded the function that does this for Monk. I have no way of adjusting Fanged Bite since it uses Con for Attack Rolls & Damage. Just changing it to an unarmed strike roll causes the game to use Str instead of Con for attack rolls. This is why it's not automatically compatible with Extra Attack.
Minotaur Jump
Changes the Minotaur jump to the monster version. This is for people who liked this during 1.0
REMAINING OBJECTIVES
- I need to finish up the Fire Genasi additional Fire Element hairs.
- Need to redo Lizardfolk heads, so they are compatible with the horns, chins, etc. that Dragonborn uses.
- Need to finish Fire Genasi presets but this requires the additional Fire Elemental hairs. As that's the only thing that needs to be done for them.
- I need to see if I can replace the mane textures that Minotaur uses that will be unique hair so it doesn't overwrite Minotaurs in Vanilla BG3, so you can change the hair color of it.
- Want to make one more Minotaur horn option, which will look the same but have a different texture on it.
OTHER MODS COMING WITH WAVE 4 [Part 1 ]
Fantastical Stylist
With a patch for Tav's Hair Salon for all currently available races that aren't beast.
Numina
A strong lineage that doesn't have any limits on spellcasting.
Forspoken
The spell mod will add support for Yuan-ti's Suggestion spell.
WAVE 4 (Part 2)
I pretty much merged the remaining Wave 3 into Wave 4. Since some of the stuff for Wave 4 was easier to wrap up compared to Wave 3. After Wave 4 (Part 2) is released I will begin Wave 5's voting poll.
Races
- Bugbear
- Water Genasi
- Moroi
- Malformed
- Kender
- Air Genasi
- Earth Genasi
- Ogresh
- Laneshi
- Grugach
Comments
luiss
Hello there mod author, I was wondering if the Goliath race will be added soon? Loving this mod!
Dungeons N Souls
Not certain yet, I'm still finishing up Wave 4 part 1. Should be having stuff to show in relation to that and a new mod soon.
Japón Best
am super Excited for bugbear
Japón Best
in what day gonna release WAVE 4 (Part 2)
Nettie
I'm looking forward to Fantastical Stylist~ Love being able to customise the characters. Will we also see more of the homebrew you mentioned?
Sugar_Cookie
Thank you for the reply and your passion! I look forward to the Air Genasi when they do release, but will definitely be playing around with the Fire Genasi and Yuan-TI until then. Again, thank you for all you do, it is absolutely amazing.
Dungeons N Souls
I'm also doing a small update for all the already released races as well which is why there is a Part 1 & Part 2 for Wave 4. Plus the new mods and other mod updates.
Dungeons N Souls
They'll be separate. I'm working on getting everything typed out for Part 1 before I do the release of part 1.
Sugar_Cookie
I'm curious if part one and part two are going to be released at the same time or if they are separate from one another? Mainly because I'm itching to play Air Genasi. I assume the latter because why specify part one and part two if not?
Meeko
The amount of passion and work being put into this mod is truly astounding. I look forward to the day you work on kobolds, they're my favorite little guys to play as in dnd
Maksa
heck yeah! very excited for Kobolds to join the game. amazing work!
Krendius Fox
I'm super excited to see monster options coming at long last! May my big bugbear buddies herald my kobold and goblin friends in the future <3
Tasi
You do incredible work! Thank you so much for all the hard effort you put into this! I appreciate you very much!
Dr Bear PhD
Incredible work, thanks for all you do! I've been so excited to do a minotaur character since I first discovered fantastical multiverse
Luke Berty
This is awesome! Great job!👍🏼