Fantastical Multiverse [UPDATE]
🕑 Added 2024-01-30 16:07:51 +0000 UTCSpent most of the day fixing races to be compatible with Fantastical Core 1.5.5.0 and added some updates. Sent a lot of the updates to NexusMods. Think what I have done is at a stable point that I can post everything that's been fixed and updated today here.
Nexusmods also has these updates on the site as well
https://www.nexusmods.com/baldursgate3/mods/215
I restored Lizardfolk's private parts
Polished Dhampir's description
Fixed Dhampir's private parts
Updated previously released races to be compatible with these updates since I removed the attributes file which told Roottemplates what the basic stats and size of the character are.
Minotaur Jump is an optional file if you want to use the monster version of Minotaur Creatures Jump.
Polished some Sea Elf-related content and descriptions that I noticed had issues.
Dhampir Male & Female skinny bodies now have teeth as they are meant to!
Going to get some sleep for a bit but the next objective is to fix
Shadar-kai, Astral Elf, Orc, Kalashtar
Release
Reborn -> Yuan-ti -> Yuan-ti Pureblood -> Goliath (MoTM) -> Fire Genasi
Also working on fixing the Dhampir extra attack issue!
Comments
Nyx Mars
Awesome, can't wait!
Dungeons N Souls
That's fair. Yeah it will work with any version of Bg3 so long as it isn't Early Access.
Nyx Mars
Oh cool! Will that version of the mod work with an older version of the game? (I had to backload the game because the script editor didn't have an update lol)
Dungeons N Souls
There isn't a 1.0 version because 1.0 is unstable and because of Appearance Edit Enhanced being halted/on hold due to the Patch 6 update it will just cause more false bug reports. Goliath is coming soon with a lot more.
Nyx Mars
Hi! I love all the work you're doing here, and I'm looking for a download of the Goliath race (and a core file that would work with it lol), is there an archive of the 1.0 version? Thanks
Luke Berty
That’s totally fine. I’m also excited for the little dragon boys too! I wish you the best with this. :)
Dungeons N Souls
They probably won't show up in Wave 5. Wave 5 will likely focus on Kobold, Aasimar, Eladrin, and a couple of others. Trying to do Kobolds & Goblin would be too time-consuming.
Dungeons N Souls
They are in the works. I've been working on Forspoken, so I can release that and then release Yuan-ti since Yuan-ti need a spell called Suggestion that isn't available in Vanilla BG3 or 5E Spells. This mod will also contain other spells that will be used by other mods I produce.
Luke Berty
Heya. I hope you’re having a wonderful day so far. I wanted to ask if it’s possible that Goblins may show up in the next wave? If not that’s totally fine. You’re already doing an amazing job. 👍🏼
Lotuseater
Just verifying that the Yaun-ti are in the works and not already released.
Krendius Fox
Really looking forward to them, and goblins in the future. How's things going with the next Wave 2 races?
Darmheim Kenwood
I'm waiting excited
Dungeons N Souls
They're coming in Part 2. Just fixing stuff and adding Wave 1's races
Konrad
Damn, Lizards DO have their unique dialogue options. I've seen 2 so far at the beginning whinle not really searching. I can't wait to see the other races you're planning to implement. Not in the nearest future, but still counting on leonin.
Darmheim Kenwood
Bugbear?? T.T