Restructuring and resolving overlaps
🕑 Added 2022-10-02 13:02:14 +0000 UTCAs of version 4.0 Forests of San Andreas and GTA V Remastered no longer overlap.
If you use both mods please install both of them in version 4.
Otherwise you will have many colliding and duplicated props in some areas and fewer props in other areas.
Changelog:
- Moved many props from Forests of San Andreas to GTA V Remastered and vice versa so that both mods no longer overlap.
- Switched prefix from forest_* to forests_* to avoid hash collision (forest_s_d_135_lod and bh1_48_balustradb both result in hash value 0x7D7A3327). (thanks to Brainfire for reporting)
- Fixed flags of some non-vegetational entities.
Comments
Kévin H
I understood, I transferred the .rpf in the mods folder of FiveM and I renamed, FiveM takes well into account the .rpf because it detects it but the mod does not appear in game
Larcius
No, that's not what I said. The OIV is basically a ZIP archive that among others files contains a dlc.rpf Maybe it is easier for you to just run the OIV installers so that you can access the rpf file directly at Grand Theft Auto V\mods\update\x64\dlcpacks\forest_n\dlc.rpf Grand Theft Auto V\mods\update\x64\dlcpacks\forest_s\dlc.rpf Grand Theft Auto V\mods\update\x64\dlcpacks\vremastered\dlc.rpf
Kévin H
the .oiv is like a .rpf you just have to put it in the mod FiveM folder? If so, sorry, I'll test it right away, thanks
Larcius
You can use it on FiveM clientside. To do so you need a rpf archive which you can find in GTA V Remastered Ultimate v4.0-SP.zip -> GTA V Remastered Ultimate v4.0.oiv (open it with a ZIP program) -> content/dlc/dlc.rpf Unzip this dlc.rpf to %localappdata%\FiveM\FiveM Application Data\mods and rename the file to vremastered.rpf The same goes for Forests of San Andreas North and South.
Kévin H
Hello, the ideal would have been to indicate that for FiveM it is only compatible serverside that avoids that people buy by thinking that it is clientside like me
Enrico Tigani
Great job again !!! like the new at map