OpenVR update
🕑 Added 2020-10-21 07:43:02 +0000 UTCRecompiled openVR binaries with respect to latest OpenVR SDK - v.1.14.15, new binaries you can find here:
https://www.patreon.com/posts/all-important-39097913
Comments
in which folder do I put all these files?
Topcat
Nice Work! really like this update. Thanks
HDiddy
https://www.klubexile.com It's not MG but I don't think you will be disappointed.
game should be run from binaries folder
I don't understand because the "missing" files are present in my Binaries Folder...Do I have to install it on the C:\ drive to make it work properly ? And by the way hairworks neither work on VX. I don't know where to put the files you just posted in your hw04casual.zip file you just post...Thanks anyway for your good work
K:\System\Bin\TK17v75\ loading main settings failed missing physx3_86.dll missing physx3Common_86.dll missing physx3Cooking_86.dll missing lua51.dll adapter 0:NVIDIA GeForce RTX 2070 adapter 1:Microsoft Basic Render Driver entering query interface requested: 1440x900 requested Format: B8G8R8X8_UNORM replaced Format: B8G8R8A8_UNORM NVHBAO DISABLED - missing HBAO binaries NVidia Hairworks DISABLED - missing hairworks binaries lua connected attempt to call a nil value entering validate resources shader compile failed: effect compile failed signature for fake primitive failed missing physx3_86.dll missing physx3Common_86.dll missing physx3Cooking_86.dll missing lua51.dll
Thanks for your update but VR still does not work for me.I have a pimax 4k. Here is my mainfxerror.txt log :
Guys, I'm use VX and I'm think that nocull already included in this version, I'll check if I still have no-cull for old version
Any chance for uploading files for the NoCull mode? Since MG is dead, there is no access to them anymore.
Question: Now that Modsgarden is gone, how do I get the hook5 body and textures, and how do I prevent the excessive culling which makes bits of people disappear in VR?