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MagicaCSG 0.2.4 Release: Advanced Blend Options

🕑 Added 2023-06-24 21:28:52 +0000 UTC

Comments

Vlad Butucariu

To add on that, maybe a node based UI like blender has might help? As a separate panel in the export tab.

Vlad Butucariu

Amazing update as always! Would be great to have the option to add Typography and extrude it. This would increase again it's use cases exponentially. For ads, banners, web assets, logos, etc. And again, Batch Render Export with randomised variables it's the dream :) Having exported 100 images at once with slight variations is such a game changer for game assets. The variables could be color wise, blending, scale, and also visibility of components in that group. So if I make a car for example, to have variation of this car with different wheels when exported. GAME CHANGERRR! :)

Metin Seven

I'd really love that too, as I'm considering a return to macOS in the near future, and the non-availability of MagicaCSG is one of my biggest concerns. It should be easier now with the Windows to macOS conversion tool Apple recently introduced.

David Kozma

Sorry if this is a recurring question but when (if ever) do you plan to release a Mac version? A friend of mine is crazy about MCSG but can't actually use it yet.


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