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Patreon Tutorial #54 - New Caustics and Custom Toon Tone Tonemapping - Part 2

🕑 Added 2024-09-04 18:52:07 +0000 UTC
Patreon Tutorial #54 - New Caustics and Custom Toon Tone Tonemapping - Part 2

Comments

Saul Espinosa

It is intentionally a screen-space pattern, not a mesh/UV based texture. The idea behind the Custom Tonemap is the texture moves and is randomized so every frame or two, so it looks like the texture changes positions. Try animating the randomization "seed" value using something like $F/2 or something similar, and adding some random rotation. This will then make it feel more natural as the pattern will be animated also.

Nguyen Manh Hung

I've tried new custom toon shader and it looking nice. However the brush sketch Texture is not sticky with Dynamic mesh. https://www.youtube.com/watch?v=edKsN9cqs4U Is there any solution to make the brush to sticky with the mesh Saul? Thanks


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