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IMPORTANT: New Release Schedule for Less Bugs and More Ambitious New Content

🕑 Added 2023-04-10 06:57:30 +0000 UTC

Comments

GreenSpartan111

Hey, any idea when the next update is?

oh, 1 other thing I forgot to say, when you do the updates can you also list the bugs that you addressed? For example, beta or not I would like to know when it's safe to turn bonus points back on or run the In My Place quest, etc. beta is all fine and good but there's not much point testing a known issue that has not been addressed unless you like allot of "still broke" reports.

if you recall April was ALREADY slated for bug fixes as the 3rd, Vin said nothing about NOT doing that, he just forgot to articulate that in the schedule above. personally I approve of this change, I've always believed beta test was the way to go. But a reminder to Vin, you have a dedicated group of followers, some of whom-especially the modders-are quite tech savvy, and several of them are I believe willing to help you with the bugfixes. I would propose you open up more of the code to those willing to help you, and to get over inconsistencies in those fixes have them submit the fixes to you with you as the ultimate arbiter of what gets put into the official patches. I'm not that tech-savvy but I know my native language, I'm personally willing to work on talk file entries for spelling/grammar-although you will still need to fix the part where they tie to precisely where the penetration is occurring ;) Regardless, this is a smart move, quality control is essential for any product

Matt Gorman

So 1 stable release per month with all 3 kinks? What about all the bugs there already?

SailorChaz

I would like to propose separate beta and stable branches, such that this month's beta is about new content and this month's stable is about fixing long-standing and previous-beta release bugs. That's a whole month of test/report/squash for each beta. And players get a legitimate choice of buggy-lateststuff-beta versus smooth-notsonew-stable. For both user groups, each month yields a fairly significant increase in content or capability. So April-stable squashes March-beta, and older, errors. April-beta contains new content and only critical patches. Also, I think it's not unreasonable for you to periodically declare a month, or more, of hardcore refactor/infrastructure work when you feel constrained by current capabilities or when the engine makes features faster or easier to implement.

Lee Thompson

As one of the modders, this sounds like a step in the right direction. I think if the base game can have some bugs squashed and the modding API sorted out, there will be lots of additional content for people.


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