First July Preview (Mostly WIP), Idea Requests for dungeon scatter, and other announcements
🕑 Added 2021-06-19 13:20:45 +0000 UTCPublic June Preview ( current release )
I have some initial images to go over for July. July will include some expansion assets related to April, May, and June releases. It is all stand alone, except the shed wall expansion. All the same I'll provide links you can use your coupons on if you want the full item line for a couple of these. One of the reasons I price low on the patreon is so we can do some back catalog explorations without a significant affect on the value. This also gives us room for experimentation from time to time:)
Mushroom/Fungal Farm
These mushrooms are intended to represent someone intentionally growing mushrooms and fungus on dead stumps, so these could be in a basement/dungeon or on the shady side of a house.
Potted Trees
Commercial sellers requested trees about 6 months ago, I didn't forget. I just needed to find time to dig in on the work pipeline other modelers were using to pull off the leaves. This is a first step toward larger trees and a return to wild elves and forest goblins.
Celtic Village Expansion
Most of this is stand alone but new members can use their reward coupons to buy
the full celtic kit from the website or MMF
- Straight Fence: The original round fence was not symmetrical, so expansion is reverse engineered. It is made up of one repeatable straight part and 2 small transition fences. It will likely only allow for pill shape expansion along one axis. Patreons will be able to make a straight fence with this even if they do not own the earlier release.
- Wall Breach: I have made 2 wall breaches from the original April set. One of the breeches is wide and one is narrow.
- Large Round House Ruin: This is a larger burn damage ruin. In order to pull this off the underside of the roof will also have thatch texture. This means the roof parts will require resin printing for those who want the easy way out.
- Permanent Tent: Still need fabric and stitch detail on this. It is intended as a tent that has become somewhat structural. The interior is timber framed and built out.
- Watch Tower: This stand alone watch tower can straddle the fence. As you can see, there is plenty of room to position the tower towards the interior or exterior of the settlement wall. You can also just use the top 2/3 for a shorter tower behind the wall. Still need to cut in windows.
Gravemaker Worksite: Working on a new worksite for the craftman who does it all. This person carves/cuts stone markers and makes wooden coffins.
Merchant Stand Walls : We have some books and weapons coming out next month. I can reuse these assets for details and characters in the future, but in the short term it is a lot of modeling for a little payoff. For example, I think we need at least another 12 unique books and scrolls for a good bookcase.
Shed Wall Expansion: Converting some merchant assets to make more wall options for the shed walls. This will make ten total walls which should give everyone a good mix and match combo.
The shed walls require a specific building. new members can use there reward coupons to buy the shed from the website or MMF .
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Request for Dungeon scatter!
We're making a return to big for part of our August patreon, specifically a generic 3 layer ancient temple with 2 layers of dungeon crawl . Please comment any dungeon scatter you are longing for and I will use it to poll next week!
Website Updates (boring stuff but read if you use it a lot)
I did some major software updates last week on the website. Most of it seems okay but let me know if it seems worse than usual ( for new comers, our website is designed for low traffic, so it has never been great). The website runs https but it also ran http with a force over to https on the shopping cart. One of the changes involved redirecting the entire thing over https so it just runs one way. This is the particular change that gives me pause regarding performance.