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Hunter

🕑 Added 2018-02-13 05:15:10 +0000 UTC
Hunter

Comments

BytesizeGrizzly

This, too, is true. They gave the players the option and made it too effective on top of that. It was an issue they created. Unintentionally, I would assume. You're right.

brellom

It was FromSoftware's fault - they couldn't be nice or mean.

BytesizeGrizzly

Well not outright because FromSoftware was being nice about it. Nicer about it than I would be. Which is understandable. Shields are nice but being as effective as they were nullified some of the tension in the games.

brellom

They didn't call them cowards - they just recognized that shields encourage passivity and have seen the flaw in their game design - introducing a shield so early in the game in the context of an environment that suggests shielding as much as you can.

BytesizeGrizzly

Very nice, "good hunter". I'm loving this. Bloodborne is a solid game. Dark Souls 2 is actually where the discouragement of relying on shields started. Only one starting class in DaS2 has a sheild and you have to used a crappy broken sword as the trade off. Also few shields in DaS2 block 100% physical damage. Bloodborne went even further to get the point across, basically calling people who use shields cowards via it's item description. Being as I never relied on shields in the Souls games, I felt at home playing Bloodborne. I still need to finish it though. I keep getting destracted by other games.


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