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Experimenting learning new stuff (Arnold render engine)

🕑 Added 2019-03-16 11:54:24 +0000 UTC
Experimenting learning new stuff (Arnold render engine)

Comments

Angel e mendez

I am more than happy to share my process with people, and have actually imagined making some you tube vids about tutorials and tips. Only thing holding me back is mostly shyness about putting myself out there and speaking on a mic as well as time management. I keep telling myself that I will make some sort of tutorials (specifically for furry art and such) when a garner a few more eyes from the fandom so I might very well create some tutorials. For the moment though I am still trying to find my center (if that make sense) when it comes to my work and where I want to go with it. so that priority #1 right now. And il say this, No, not anyone can learn, though that's not to say that some simply lack the ability. It all boils down to how badly you want to perfect your craft, whatever it may be. most people just don't want to achieve enough. NOT for lack of ability but of dedication. I mean unless there is a "good at art gene" I doubt it though. if there is anything that comes only by nature its ones ability to devote to something they like. 2nd to that I would say that's its incredibly important to know that what ever you do can always be better.

Puck.Softpaw

This isn't... specifically relevant of this post, but it is generally, I suppose... I dunno, am running on fumes as I type this, should probably stop and post this in the morning. But no, while the thought is fresh: You're doing what I've wanted to do for a good half a decade, but been too chronically ill to even think about. Kinda regard you as a role model of sorts, if I may. I vaguely recall asking some eons back if these 3D projects were something you had a knack for, or more something anyone could learn if they wanted to. Didn't you say it was a bit of both? Eek, I'm digressing. Told you I shoulda waited 'til morning! What I've been meaning to ask for a while is, have you ever considered creating tutorials of some kind? Not necessarily specific blow-by-blow guides from concept to product, but... where does one start, what's the workflow look like, what sort of software and hardware is required? Or rather, are these projects collectively a more personal passion that you'd rather not distribute the means to so easily? Or is it just failing to occur to me to do my own basic research... Oy, I'm gonna reread this in the morning and facedesk... sleep is required! [apologies for all the rambling!]


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