Sacred Symbols+, Episode 377 | Soulslikes, Metroidvanias, and the Taxonomy of Video Games
🕑 Added 2024-04-20 16:00:13 +0000 UTCWe need to better hone the way we talk about video games, especially when it comes to their categorization. This is something that has been driving me (Colin) nuts for a while now, and it all came to head when I realized that people were describing tons of titles as "Soulslikes" that didn't seem to fit the moniker, at least from my perspective. Maybe I'm right, maybe I'm wrong... but I wanted to talk it out with some friends that both share my concerns, but that can also put me back on the right path. As such, welcome Punching Up's Gene Park and Summon Sign's Brad Ellis to Sacred+ for a brief, spirited conversation all about game genres, specifically focused on Soulslikes and Metroidvanias, but relevant to everything we play. Is it time for a video game Dewey Decimal System?
Comments
GameSimp
Sunshine is also my favorite 3D Mario. There are few of us.
Broderick Fleming
Wild hearing Colin mix up my name with a dark souls boss
Yiorgos
FightingCowboy is amazing!
Austin Black
This could've been an email! Still had fun listening though
NeO JD
Colin’s reaction to hearing about Stellar Blade’s gameplay. 😅 I know how you feel Col. But, you’re better than me at games so you should try out the demo at least.
Bob Sacamano
I would say the audience wants let play content. Hell divers was ripe for this
Will Ellis
Colin. I love you. You’re my boi. But it’s really not complicated here. The term I think is obviously meant colloquially. If someone says that a game is the term souls like in any way my mind immediately wraps around the concept they are throwing out and what kind of game it will be. Just to not be able to define it literally isn’t as important as defining the presence and deliberate nature of a souls like. It’s an umbrella term the way you say for music. Like Rock. Neil young and ozzy are rock. But how would you specifally define they are whe. They are so different. It’s like the old saying old, can’t describe it but I know it when I play it
Aaron Kell
I believe the God of War 2018 "Soulslike" inspiration was mostly about Niflheim Realm. Where you made runs into the mist to get Mist Echoes to earn and improve your armor.
lancemuser
Great topic and episode!
Michael Cook
I give a fuck about the Dewey Decimal System.
NecrumOddBoy
Gene just told me I’m skipping Stellar Blade 😫
My most hated race is the 400m dash
Disagree. That would hurt the flow of discussion. Kinda like how the community here has convinced Colin that early gameplay elements are “spoilers” now so we get unnecessary spoiler warnings.
Colin Moriarty
I actually don't mind people voicing a negative opinion here. I just hate people treating our comment sections like their personal journal, posting a bunch of times in sequence like anyone gives a shit what they have to say to that extent. He can take the "dear diary" routine (and his seething jealousy) to his therapist. He is banned. <3 -Colin
Chris
Wow, there's some real passion going on in this thread this week.
Vanzant
Frederico, not much going in life today, huh?
Gray Gordon
Definitely shout out to FightinCowboy for his “souls like” guides.
JB
Souls is a 3d metroidvania.
Owen S
Maybe if someone calls something a souls-like or a metroidvania, it must be followed with “because…” Not enough people elaborate on the thought, they just think the buzzword is enough
Deemac
I'm glad Gene pulled up Colin on that Metroidvania comment and him saying Souls games aren't like that at all - Colin hasn't played enough Souls games to dismiss that comparison, and Gene explained it well
Dan Nolin
Word
PRETENTIEUX
Put that one in the Lorebook!
Lunar Tear
Just starting this episode, but Majora's Mask is not just my favorite Zelda, but my favorite game of all time and possibly my most enjoyed piece of media across all mediums. The revisionism is real, but this is likely a consequence of a) people aging and the pool of dissenting opinions being diluted, and b) people merely becoming more familiar with it over time and softening on it.
Andrew Christensen
Dustin literally explained this shit better in 10min than this entire podcast could 😂😭😂
IceCreamRickShaw
This whole podcast didn't need to happen if Colin didn't have to take a call while Dustin gave a great answer to this whole thing during sacred
Michael
Need even more Soulsborne conversations. Who is the better Mega Man player, Colin or Matty?
Wesali
It's funny how different people approach games. I'm great at Souls games and beat most of them 10+ times. But I've tried 2 Megaman games and deleted them both very quickly - Megaman is completely unfair and not fun to me 😅
Deemac
I think he's coming around to the idea of playing it now, but for way too long Colin was unnecessarily put off by Ronin because of this idea of it being a "Soulslike". I could be wrong, but I don't recall any reputable site or journalist calling it a Soulslike after they actually got hands on and played it. That description was a lazy one used by many when it was shown off at the State of Plays, without any context as to how it felt to play - and Colin just ran with that, and that had been his impression of this game up until now. I know there's more to this discussion that they wanted to dig into than just Ronin being called a Soulslike, but it was driving me mad in recent weeks when Colin focused on that in particular, when I don't think anyone legit has been calling it that for a long time lol. It actually seems like a game he could potentially really enjoy (Ubisoft-type open world checklist game, historical aspects etc.), so I hope he does give it a go.
Yiorgos
FromSoft games are only games I'm interested these days. Only games that give me everything I need. I keep an eye on Souls-likes like Lords of the Fallen and Lies of P, when on sale I'll pick them up. Colin once again, Rise of the Ronin is NOT a Souls like game, it's more akin to a Ubisoft game. If you're interested, play it and don't skip it due to what you hear. Also you get too hung up on Souls like games being difficult. FromSoft games give you all the tools you need to overcome the challenge, if you brute force you will get stuck for sure. If you take what the game gives you, items you pick up for example. You are able to use fire on the boss since he's weak to fire, you'll find fire paper leading up to the boss for example.
ajwhite
This tickles the borderline autistic side of my brain and I'm here for it. Can't wait to give it a listen!
Jon Cordeiro
Interesting topic and a great line up for this one. Looking forward to it!
UnkemptHawk
Been looking forward to an in-depth discussion on this topic!