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Sacred Symbols+, Episode 452 | Moriarty x Hoeg: Epic vs. Apple, Nintendo vs. Everyone

🕑 Added 2025-05-10 16:00:14 +0000 UTC
Sacred Symbols+, Episode 452 | Moriarty x Hoeg: Epic vs. Apple, Nintendo vs. Everyone

Comments

MattH

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MattH

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DeadMail

It’s always a pleasure to hear the tones of Mr. Hoeg! Exudes knowledge and clarity.

Glen Yelenovic

Always a pleasure to hear Hoeg!

Adam Martinez

Hoeg the goat

TheHOOfan1

I love listening to Hoeg on these issues. He's not only knowledgeable, but mostly impartial. Just before he replied to Colin with "get away with what?" I thought those exact same words. Hoeg had already described how Genki could be completely within their rights to do what they did. If that is the case, then there is nothing to get away with. They might have already done it, but I would like Hoeg to talk to Colin about the whole modding and fan fiction situation. Colin seems to think that most mods and fan fiction are a waste of time, because the people working on them don't own the rights, but there are plenty of cases where those efforts have lead to working with the actual rights holders, or spinning the work off into a legitimate new IP.

NeO JD

Bad analogy. They’re not stealing anything, they’re providing the game.

Jacob Lesperance

If you don't want to pay 30% for selling your game. Just make a platform for it as well.... Boom! Problem solved.

Mike Held

Apple makes garbage products. Of course Colin, the guy that knows nothing about technology, thinks they're good.

Casey Cieslikowski

Never understood Epics stance. I can’t just go to Target and demand shelf space and then tell them they get nothing from selling my product.

James

I think Nintendo is suing Genki's parent company, Human Things. This is not Genki Co., Ltd the Japanese video game developer

Jimmer

John Oliver lol

Drew

Really good pod! Thank you!

william planas

The government going after AT&T is what allowed the Internet to actually exist and thrive . John Oliver has a great video about it

Casting Obesaga on Chris so he becomes wider than he is tall, chode body status

more hoeg plis

ZombiesNJ

As someone who was born in 1984, I can’t believe I just heard the word Galoob 😆

Guybrush Threepwood

Imagine a guy goes into a Ferrari dealership and says, "i want to test drive that one." Dealer says, "ok, sign this thing that says 'I won't steal this car." Guy goes ."OK". Then the guy proceeds to drive that Ferrari off the lot and never return it. Further, he then goes online and tells everyone, that this Ferrari is too expensive, and that Ferrari does not have the right to charge this price. You think that guy is in the right? Cuz that is Tim Sweeney's behavior with the Apple store.

WhatDarrenPlays

I felt some added context was important regarding store cuts for video games. Epic Games Store takes 0% revenue until you make the first $1,000,000. Then it takes a flat 12% cut from additional revenue. Tim Sweeny put Steam on blast for their 30% cut, and during the rise of the Epic Games Store in 2018, Valve introduced a tiered model, presumably because Epic's was very competitive: -30% for the first $10 million. -25% for the next $40 million. -20% for all revenue beyond $50 million. So to Epic's credit, they have already benefitted developers to some degree by making the playing field more "fair". Although, is it fair that the more you earn the more you keep? It somewhat punishes indies, but I understand the model. It's also interesting as Hoeg mentioned, that Epic does offer a much better cut, but developers much prefer steam due to its larger consumer base and players prefer it due to its plethora of features and consumer friendly practices. Cloud Saves for free? Could you imagine? So in many ways, Valve earn their cut, and you could argue Apple do too. Finally, it's worth noting that Epic are hated amongst gamers primarily due to the Epic Games Store and how they aggressively paid for exclusive games. Games announced for Steam were removed and put under Epic for a period of time, and this really angered Steam users. Not only were they "forced" to use Epic for these games, but the storefront was barebones in comparison and lacked many features (cloud saves, wishlist, streams, achievements, market, chat with friends and more). - it also comes bloated with Unreal Engine components, and developers need it to use Unreal Engine. It's a bit of a mess. So it was often seen as millions going towards poaching games rather than improving the customer experience, like Steam does.

Nick Z

Interesting thing about the Genki case, I thought the story at CES was that they made the 3D prints based off of various leaks regarding the dimensions, which were posted many places prior. I wasn’t under the impression they had firsthand knowledge directly.


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