MyRobot Development Part 49
🕑 Added 2025-02-26 01:53:26 +0000 UTCVideo shows the summary, text shows the technical!
This week:
Incinerator
Teleporter
Robot Part Mechanics Rework
Incinerator
So this was a minor issue but an annoyance nonetheless, especially if you mis-ordered robot parts; you had no way of getting rid of them. The incinerator goes above and beyond to absolutely destroy whatever garbage you throw at it.
It's a pit so you can, make your robot walk the plank. ☠
Teleporter
This one was also annoying but also part of a bigger rework of the game loop. To give context: whenever you the player or the robot get stuck, it was hard to unstuck yourself and there was hardly much of a "reset/game over" function. You could have loaded another save but that wasn't very elegant. The teleporter addresses this by allowing you and your robot to give up and teleport back to home base. This is a one way teleportation device so you won't be able to use it to fast travel to other places. Think of it as an emergency escape pod.
The fast travel system will remain using the bug holes. More on this later.
Robot Part Mechanic Rework
There were issues with the money system, namely the possibility of soft-locking yourself if you didn't have anymore money to build a robot. The blueprint system now allows you to build as many of something as you want provided you have the blueprint for it! Many will be scattered across hard to reach places, fueling the need to go on adventures.
This indeed does mean that the delivery drone is going bye bye (Amazoo/Amadong was a silly gag anyways).
There are 12 days left for the Kickstarter and as you can see, I am just taking existing core mechanics and simplifying/fixing before the official development schedule begins! MyRobot has a lot of great ideas but of course the demo alone could not deliver those ideas in their imperfect form. So again, I'm taking what I have and simplifying to make it easier, better, and less bug-prone. Also helps with development speed and makes things more fun!
Many of the new models have been made by our new resident modeler AFileska. There are plenty of fun models in the works right now.
Development continues at a rapid pace!
Stay tuned!
Comments
sgthale
Between beta and stable steam releases? Probably 1 month
BrandiBlitz
Question, between beta & stable releases, what's a reasonable expectation between stable releases?
DirectalArrow
as far as the patreon login in issue, i was encountering it at first, what fixed it was me quiting the application and restarting it in admin mode (windows 10) if that helps
Falss
Danke boss!
sgthale
Hey check your Patreon messages
Míster G
When are you going to put it in the game? P.D: It won't let me use the Patreon AI, what do I do?
Rena's Wrist
The teleporter sounds so so so useful! many a time my robot has just kinda, ran out of battery miles from home so it's good to see something like this in the game! Keep up the good work, genuinely excited to see this game flourish!
Grayson Jacobs
Exciting stuff! Looking forward to all the future developments!
sgthale
Yes! Clothing.
BOMBRUH
When will there be an item that can help robots avoid overheating while adventuring in the desert?