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UNREAL ENGINE 5 - Toon shaders + Controller

🕑 Added 2022-07-25 12:44:55 +0000 UTC
UNREAL ENGINE 5 - Toon shaders + Controller
UNREAL ENGINE 5 - Toon shaders + Controller
UNREAL ENGINE 5 - Toon shaders + Controller

Comments

Can’t wait for this!

3DCinetv

I've seen great example of comic shaders using the Comic procedural shader (https://adriano-delia.gumroad.com/l/GACvV?recommended_by=library) and the Raul Parihar Comic shader (https://www.instagram.com/p/CS9tIDqpcPl/) using Blender. I think those two are the top best for creating color version of comics. U5 toon shading, as I've been exploring, has a lot of depth-mask related parameters necessary to make videogame experience more efficient in terms of platform performance. When you go to U5 you also need to acquaintance for so much more than visual aesthetic. Unless you want to develop code and an app for android or iOs in U5, I'd say Blender is robust and user friendlier than U5, where you have to learn new terminology, new nodes and new coding structure to make things look good on screen, something Blender does very visually out of the box.


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