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The Final Stage of Osana's Development

🕑 Added 2020-01-01 12:59:06 +0000 UTC
The Final Stage of Osana's Development

Comments

Soufrière

I know this sounds a bit odd, but I kind of like it when you get into the weeds. It shows first off that you care enough about QC to sweat the details and deliver a superior experience. If you didn't care, you could have released a "demo" years ago, but it would have been a mess. As someone who also has a problem meeting deadlines, I'm so excited you've reached this stage! I'm a bit concerned about your desire to upgrade the engine *again*. Surely it's a good idea since newer engine usually means better efficiency, optimization, and options. Hopefully it won't be like the boondoggle that was upgrading from Unity4 back in the day (switching the coding language to C# definitely helped though). The UI should be updated. Not sure how long that would all take. Well, good things come to those with patience. Keep up the good work.

YandereDev

I've been debating whether or not I want to release a video of Osana's Befriend/Betray event. It would kinda be a spoiler, but at the same time, I would love to show off my work and talk about how I designed the event around user feedback that I received in the past. I think it would make for a great video, but...it'd be a spoiler! Argh...it's tough to decide. One option is to just start the video with a message that says "Warning, this video contains spoilers, ignore it if you want to experience Osana's Befriend/Betray event for yourself." Perhaps that's what I'll do... ...as for the suitor, it wouldn't be interesting enough for a full video.

Edward Collins

Question. Will you release videos of Osana's Befriend/Betray elimination method and her suitor?


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