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Preview of Upcoming Content #6

🕑 Added 2022-07-14 07:07:33 +0000 UTC
Preview of Upcoming Content #6

Comments

YandereDev

Wow! You dug deep and looked way back in the Patreon posts, haha. I had almost forgotten about this mechanic, actually. I'm really concerned that the player could use it to block doorways and permanently prevent NPCs from entering/exiting rooms...

Sims4Kiwi

I was recently thinking about how useful a wagon would be in the game, so you could transport multiple things faster. So I hope this does get added eventually.

Zoe

I think you could set up the pushing cart as if it's a cart on rails, which the invisible rails are the pathways of the school. And I think the cart should be either easy or hard to move based on your current physical stat level like if you have the lowest physical level, the cart is harder to move, but as you keep on raising your physical level or join the Gaming Club to get a boost of physical power, the cart will become much easier to move.

YandereDev

I imagine that it'd be fairly straightforward - toss a cloth over the top of the pushcart and the body would be hidden. Asking the player to collect a bunch of school uniforms to create the appearance of a pushcart full of dirty clothes would probably just make the mechanic too inconvenient for anyone to want to use it.

Andy S

Here's an idea, what if you had to collect materials (such as school uniforms) to hide a body while using this? I hope this goes into the game, and I also love Pattycake's ideas.

YandereDev

"This gameplay option is only available on specific days of the week" is a valid suggestion for a mechanic. However, I'm opposed to the idea of a "dice roll." I dislike the idea of adding random events/routines to the game. If the player prepares an elaborate plan and it is ruined by a random occurrence, the player would be very frustrated. The addition of randomness would completely ruin the player's ability to create plans. Whether or not the player fails should be determined by their skill, not by randomly getting unlucky. However, in the future, I may consider the addition of a separate "Random Mode" that tests the player's improvisational skills.

EvelinaMoxxie

Spitballing ideas, but perhaps it could be used only on specific days? Like a dice roll that it is forgotten by the crew mentioned to come in after all students leave? Or it is only used by a group that helps the sports club (sponsor? Or team manager? Maybe the coach?), since they have to change clothes daily? So then the team manager/sponsor/coach has to use it like once a week, and maybe if you distract them they'll forget to put it away? Being an item that would be too much of a pain to move up and down stairs, perhaps to keep students from getting hung up on it, maybe there's some way to implement only people inside a classroom moving it (to better explain; if Ayano left it in front of a door, the student inside the room can push it? Though that does sound like a complicated process to set up, let alone test.)

Blanca

Please!

Dragoon.Love99

OH wow, PLEASE put this in the game if you can that would be so awesome! I hate picking up one body at a time doing multiple would be so cool

Feline_Luv

Yeah, it sounds like it would have a lot of issues if it was added in the school during the day. Aside from the bugs it would likely cause, it would add the same problems that the rubbish bags add. Adding it during stealth missions however sounds like it could work out. For example: Instead of Ayano draging a music case through the school at night, she could use the laundry cart to wheel her victim around. Plus, she could even hide inside of the basket if anyone gets near her.

Gwen Smit

Sounds like it’d be really cool if you can get it to work!

Katie Watkins

If it ends up being a viable feature, it would be really cool to be able to transport bodies in a laundry cart! I'm sure access to it would be restricted though, since it's a pretty big advantage, but even that could be fun.


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