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Happy Holidays!

🕑 Added 2022-12-20 00:03:58 +0000 UTC
Happy Holidays!
Happy Holidays!

Comments

Mustard

Yes I know, I might also consider to make a video on how to improve fps. Because atm there are a lot of tools to improve FPS (not only Simplify and Disable Morphs!), but maybe people are not aware of those due to my poor communication. :D

HypnoRekt

Hi Mustard! Models have been lovely, only real improvement I can think of if it is possible is continuing to push for better viewport FPS for the models, Tifa is still quite taxing on even high end hardware lol

Mustard

Yeah, I don't want to risk tbh :(

Montgomery McLaffy

Happy Holidays, Mustard! I'd love to see a Gen 3 version of Marie Rose with her battle suit, but I understand why you would avoid doing her with Patreon's crackdowns.

Mustard

Hi! I hope you'll have great holidays too! Firstly, thank you very much for the kind words. They really mean a lot to me, seriously. :) As for Aerith, I guess she'll be the next model by acclamation. :D

Nabesaka

Thank you for all the hard work you've put into these models, they really are fantastic & I always find myself coming back to using them because of just how well they are made. I second the request for an Aerith model. Having your version of all three of the FF7 girls would be amazing. Also hope you have a very happy holiday season!

Mustard

Hi! Yes the idea was to port some other DoA models next year, and I guess Ayane might be a fist good candidate. :) As for the optimization, I really feel you, that is an issue that I'm always struggling with. The new Diffeomorphic version has an insane amount of drivers that can slow down performance. One solution would be to convert everything to shape keys, similar to Rigid models, with the drawback that the bones won't be updated to the new morph position. But from the tests I made, with Morphs disabled, I can get similar if not identical performance as other models. You can disable different kind of morphs (like not mute the face ones etc..) in the UI, or preserve the morphs shape when disabling them, and that helps a bit in the usability I guess. It would be interesting to discuss your use cases (if you want, on Discord?), so I can understand what you would like to see on preserving decent performance. :) And happy holiday to you too!

F3ynix

You did an outstanding year Mustard! I truly can't thank you enough for all the things you brought to the smut community <3 For the models I would want to see coming, well only one since I now Momiji is already in the works: Ayane is definitely missing for me in the generation 3's batch of models you released. That said tho, I would understand that you now want to focus on other IPs than DoA, especially since this one becomes AWFULLY unpopular lately, while it was already not great at all at the beginning... For the things to improve next year, the only thing I think about is optimisation. On generation 3 models, I surprise myself to disable morphs all the time when doing posing, which wasn't that much needed with generation 2. The UI sure makes the models totally usable thanks to this feature that allows us to disable morphs, but it would be definitely better being able to have the model not lagging too much when morphs are enabled. You brought an awesome feature to the UI this year that disables armature modifiers for unused props for way better performances. But with generation 3 it's not even enough anymore to make models convenient for posing without disabling morphs, which somehow "nullifies" the improvement you brought to your own UI, if you get what I mean. But then it means, for better performances, less drivers and so less correctives, less shape keys, less customisation... Rigid models sure run smooth on viewport, but correctives are a bit more limited (deformations are still awesome tho) and body customisation is VERY limited, which I'm not fan of at all. That's a very tough problem to fix, to have both good performances and customisation possibilities. But if there's a person who can find a solution, it's you =D Happy holidays Musti!

Mustard

Definitely Nico might be a great choice :) Also characters from R6S are interesting, although I never played the games..

Shag

Hey, happy holidays and thanks for the great models! Dmc 5 Nico or Rainbow six siege Valkyrie would be my picks, but whoever you decide to port is gonna be awesome anyways :D

Mustard

Thanks, and happy holidays to you too! :)

Mustard

Thanks! More infos soon :)

Mustard

Thanks! :) I would really like to make an Aerith model at some point. Maybe next year will be the time. :D

Phillipp Strobel

Happy holidays Mustard and a happy new year. ❤️🎊🎉

Crown

I love the look of this new character

DocHaunt

Happy Holidays, I really enjoy using your models so its a joy to support. As for other models, I do hope at some point you complete the FF7R trinity with a version of Aerith

Mustard

Thanks! But really, if there's something I can improve let me know. :)

Cris C

Happy holidays Mustard! ❤️ Love every work of yours.

Mustard

Thanks, to you too! :)

Bobby

Happy holidays Mustard! ❤️


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