Patrefans
mark2580 from patreon
mark2580 patreon

I'm in sadness

🕑 Added 2021-03-10 19:41:04 +0000 UTC
I'm in sadness
I'm in sadness
I'm in sadness
I'm in sadness
I'm in sadness
I'm in sadness
I'm in sadness
I'm in sadness
I'm in sadness

Comments

MARK2580

Everything that is now in the screenshots has new textures created almost from scratch, AI unfortunately only makes it worse. Those. carpet, striped walls, tiles in the toilet, marble around the edges, even the glow, all these textures were made back, I was not satisfied with the original. I even created a new door (from the gta v door).

Euros

Hmm, finding analogues for some of the models will be tricky, especially those table lamps and that sofa. I'll say to keep on going but with the original models and replace only a few minor things from now on, like the bar's bottles & fridge, spotlights, the potted plants and the glass tables, and anything that is actually easy to find replacements, like office props. These unique props will be a hassle EDIT: I just want to add, that looking from the screens closely, the club is looking beautiful and i feel like if you include the original models, it won't be as jarring to look at. Plus i don't want you to scrap it and waste all your time and work that went so far into the club

MARK2580

Well .... Textures 256x256 were not used even in 2004, when half-life 2 was released. From a first-person perspective, everything will look very bad, I’m not talking about SFM when the same sofa can be quite close to the camera. I always try to add at least a detail texture, so that on closer inspection, things are not so bad.

MARK2580

A good idea )))

TheotherNoun

Maybe release the map with no models and say it's a scenebuild only one? That might be a compromise, so at least you can still salvage something.

DeadLineNight

The question I would ask is will it be hard to look at in the end. If so I'd say scrap it. No point in beating yourself up if your not going to be happy with it.

MARK2580

Forgot to mention that there is no map editor for GTA IV. And the only working script for importing models from this game only supports 3ds max 2012, I have been using 2020 for a long time.


More Creators