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Some weekend ranting...

🕑 Added 2019-02-02 23:02:58 +0000 UTC

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Read this: <a href="http://lokrebirth.wikia.com/wiki/Stats" rel="nofollow noopener" target="_blank">http://lokrebirth.wikia.com/wiki/Stats</a> It'll answer your questions

Hello LOK team! Just wondering, what update do you think the preadators, bugs, plants and animals will be put in the game?

LOK Team

You need to fail Vanlen's task and accept his punishments. He can get you to 399 Sub on his own.

Daniel S.

I dont wanna add even more to your workload, but I have to ask this: any kind of updated walkthrough on the horizon ? I am stuck at 199/475/185 for a while now, and after downloading 0.6d im still stuck there, unable to rip costume or 'put my mouth to good use' with eri or get anywhere with nesi other than the goodnight kiss. I could use an updated walkthrough right about now lol .... latest one i found was from version 0.3 lol

Saf

Improving your workflow and the engine will result in a way better game in the long run - fully supporting this. Enjoy travel!

Maltaris

Nice rant. Now I understand the slow progress and I fully support your decisions. Refine the work and your skills as much as possible. As far as money- Better safe than sorry (old tank attitude :D). I'm pretty sure no one will complain. Surely a true supporter and gamer won't. Hoping for even more in February.

zlight93

I don't think learning is a bad approach. Getting best practices down early and frontloading technical work means it won't be biting you in the ass for months or years down the line. And while you're free to put in as many hours as you think are reasonable, also keep in mind that burnout is a real thing and pushing yourself to 80 or 100 hour workweeks will probably get less done than a well-rested 40.

TheSweetDemon

I happy whit the content 😁

you are doing a great job. but in all respects. To play this game with a reasonable content you have to wait at least 2 years

Lev

I'll give your team that you can create great characters that quite likeable. It was great to see Krystal lowering her mask more and more while she was getting to know Lizardmen closely (especially Cenvir). The art style was and is good, pleasing to the eye as well as sex animation. However, I've seen very little storyline development for last year. There can be many characters we could interact with sexually but for what? Granted, for example, Cenvir is well-written character and he shows his personality during his meetings with Krystal (it's also big part of the fox's character development) but such heavy focus on sexual part of this game made the main premise of the game, catching the lust demon, disappear. It made me wonder how long it would take to actually see the next step in the storyline. Sooner or later you would also have to address the gameplay loop which is tedious and mind-numbing basically (ALL fetch quests). If optimising work framework would allow you to produce content on faster rate or the framework would be less moody (technology feels our fear and worries in the least conveinient moment), I don't mind it.

Jondude

Well personally I think the rate of content is fine so far. I quite like the last update, as it added content for three different characters which is a method I prefer compared to before when all the content was getting focused on Cenvir. And I'm quite okay with engine work too. I mean your not wrong when you say the game runs a lot better then before! On separate note though it's been a while since the LOK page has been officially updated. Be nice to see some official word there when someone gets a chance! And of course be sure to take a day off every here and there! ^_^ Working hard sounds great but not if it burns you or Kuja out!


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