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Alternate Paladin v2.0

🕑 Added 2024-05-12 14:47:52 +0000 UTC
Alternate Paladin v2.0

Comments

BC Carter

That makes sense, unfortunately I never received the drive when I became a patron. Where do I find it?

laserllama

I changed a little bit - the updated Oath of the Righteous Fist is in the Patron Google Drive

BC Carter

Hey laserllama, does this update change anything for the oath of the fist Paladin? Do their channel divinities change in resource expenditure or is it a direct conversion from harness oath to divine fervor ?

NuruYetu

I like the changing damage type of Smites, helps flavor a paladin much more. The only thing I sometimes lack is a better ability to draw attacks towards them instead of their allies, as Command and Compel Duel seem costly for what it only might do given the often lower spell saving throw Pallies have. It seems to be the signature thing for a classic redemption Paladin yet Ancestral Guardian Barbs do it much better for instance. Are you ever planning to do one for Cleric/Druid/Wizard, or do you think the official classes are good enough as is?

Christopher Thompson

I like some of the changes. Divine regeneration is great. I preferred "harness oath" in place of divine fervor. I feel like divine is used alot to name paladins abilities and that's fine, but I slip up or mix them up a lot. Im not a fan of the reversion of the aura. And I'm glad to see Lay on Hands is still a subclass feature. Paladins in 5e felt like they had the answers to everything, and they were powerful damage dealers. Your paladin felt more focused and made more sense thematically. I'm still using the 1.2 version of the abilities in my games. I but I'm looking forward to seeing how the paladin grows.

Dracs

Instead of Divine Regeneration i would suggest to make it they can do smite at the highest level ,they can do at the time, a number of times equal to their proficiency bonus or charisma modifier without using spell slots per long rest


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