Patrefans
laserllama from patreon
laserllama patreon

Totally not an Alt Fighter Update (Seriously)

🕑 Added 2024-08-12 03:14:36 +0000 UTC
Totally not an Alt Fighter Update (Seriously)
Totally not an Alt Fighter Update (Seriously)
Totally not an Alt Fighter Update (Seriously)
Totally not an Alt Fighter Update (Seriously)
Totally not an Alt Fighter Update (Seriously)
Totally not an Alt Fighter Update (Seriously)
Totally not an Alt Fighter Update (Seriously)
Totally not an Alt Fighter Update (Seriously)

Comments

David-sun provencher doucet

Exactly!

PotatoGolem

I like it in-combat as a way of making the Fighter the true master of fighting. I don't like getting rid of skill exploits though. I feel like your original system really elegantly solves one of the main issues of martials- what do you do outside of combat? This seems like a step back into the old model of the fighter being left out when there's a non-combat scene. At the very least, allow the skill dice to be to any skill, not ones on the fighter class skill list. The fighter skill list is basically useless for conversations/RP scenes, which is a big part of most campaigns. It also doesn't really make in-fiction sense- you can't be an inspirational leader as a warrior (Persuasion), or a keen judge of people (Insight), or an expert in fighting the ever-present monsters in a D&D world (Arcana, Religion, or Nature)?

LeoHere

I'd love this bundled as a pdf

laserllama

Glad you like it! I keep meaning to order Valda's - haven't gotten around to it though. Believe it or not, I've never read PF1e! I've watched some videos on 2e, but the PF2e Player's Handbook is also on my list of books to pick up and read soon!

Sean P Havern

I get the impression, perhaps incorrectly, that you take some inspiration from the class design in PF1E. My current obsession with Wrath of the Righteous may inform this assumption. That said, I wonder how the Armsman could be differentiated from the Fighter to form a new class. As presented it is a tweaking of the Fighter. If you plan to stay in the 5e/5.5e design structure perhaps the Armsman could be a "summon/minion" class where they have a squire/apprentice they can use exploits through or do "combos" with. Perhaps flanking is a bonus exclusive to the Armsman and their Apprentice (flanking being the worst optional rule everyone uses). The Armsman may be personally weaker than the Fighter but with their companion they are formidable. Mage Hand Press has a class like this in Valda's Secret called the Captain. I think it is interesting both mechanically and roleplaying-wise to have a humanoid follower. Action economy is powerful and hard to balance, but it could be a different look for a class. Whatever way you take it, I am always interested in your work. I think your stuff is the standard for player-facing mechanics and a rank above what is found in WotC publications.

ZimTheFan

So confused lol

Andrew hartis

Moving closer to your true own phb I see!

Andrew Downs

... its Aug. 12, not April 1st.

Mathew Bain

I like this, the tweak to exploit die makes it feel like a core part of the kit, rather than a burnable extra. I found when using the alternate Fighter that I would either burn all my die too early, because ideal opportunities would pop up, or I would hoard them a little, because the right opportunity hadn't come up.

MrMcBad

i like this, i like this alot

Raizario Scr

I love this! Its throwing me off with the once per turn Exploit die. But I think it cements the playstyles and fantasy of the Armsman. Looking forward to seeing how this pans out!

expikah

Oh, I like this. Gives exploits their own vibe and embraces the 5e design concepts of Martials being more able to just do their thing each turn.

Chase

I’m a big fan! Something I always loved about the alt martials was the exploit system but sometimes I thought “ah I wish I could use more” and getting to weave in a different exploit each turn not only adds a ton of choice and expression to the normal “I attack and end my turn” loop, but I think it flavors the (totally not fighter) as a true expert of combat


More Creators