Magus Class (Tiny Update)
🕑 Added 2024-11-14 16:04:14 +0000 UTCHey all,
Made a few small changes to the Magus class. Mostly cleaning up some wording on Spellstrike and changing how Order Spells work to match the rest of my homebrew (they cannot be swapped out anymore - sorry).
Most of the Magus: Expanded changes listed in the change log below have been live on GM Binder for a long time now, just updating the PDFs.
On that subject, all Magus PDFs in the Patron Google Drive (Patron-exclusive Esoteric Orders, Class PDF, and Complete Magus), along with all the Magus subclasses in the Archmage Commission Directory, have been updated!
Enjoy,
~laserllama
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Magus v4.2.2
Order Spells // These are not longer swappable.
Spellstrike // Clarified wording around Cantrip Spellstrikes.
Magus: Expanded v4.2.2
Feats // Alt Mage Slayer // Clarified the 1st and 2nd points don’t stack.
Feats // Alt War Caster // Reworked first bullet point around a reaction.
Feats // Spellsword Adept // Reworked! Specified Magus Cantrips only.
Esoteric Orders // Order Spells // These are no longer swappable.
Armorer // Awakened Armory // Clarifications around Fighting Styles, etc.
Armorer // Whirlwind of Steel // Rewritten for clarity.
Armorer // Conjured Defense // Reworked to be a full round duration.
Hexblade // Malevolent Hex // Specified “hostile” creatures (no bag o’rats). Free Hex casting once per short/long rest but only at 1st-level.
Hexblade // Accursed Armory // Clarified how much life-essence you gain.
Hexblade // Sentient Bond // Clarified how double concentration works.
Spellsword // Mystic Precision // Renamed (Mystic Strikes) and reworked.
Traveler // Conjure Self // Clarified there can only every be one Future Self.
Comments
Guyllaume Cardinal
My free max level Hex in between every rest will be missed :( On that point, Malevolent Hex probably does not need to clarify Hex cannot be switched anymore since Order Spells by default can't be switched (how I have never thought of cheesing, uh I mean, doing that before?).
laserllama
Correct
Francesco Valvo
Is Ethereal Jaunt really supposed to NOT have a daily limit? Is the Magus supposed to use this feature even with cantrips?
laserllama
Yes, but only one of your attacks from Extra Attack can be a Spellstrike.
Urban Soul
So I have a question regarding the Spellstrike feature. Is the intention supposed to be that when you use it, you still benefit from Extra Attack to attack again? I have a player currently playing a Magus and this has been called into question recently.