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PW Chapter 95: The Chieftain’s Appearance

🕑 Added 2025-08-28 23:32:25 +0000 UTC

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No_Creative_Name

Yeah, it's big but not stupidly large, imo. I've used a 4kg sledge, and it's damn heavy, but I'm just a regular guy haha.

prentice barry

a 4 kilo war-hammer is insane, historically war-hammers were less than 4 pounds (less than 2 kilo) at the most, the ones that were heavier where polearm/poleaxe versions that could get up to 8-10 pounds I don't recall if Astrid has changed out her hammer since she first got it but it would have been heavy as hell to start, though with stats doing funky things to their bodies i can see her using a heavier hammer as time goes by I cant recall how much has been noted about Astrid's growing strength relative to the weight of her war-hammer but I imagine that it is getting to the point where the she soon can swing it around as if its not there at all, if she gets a hammer that is magically heavier/denser and can withstand the impact of the blows without getting oversized then that would be a force multiplier for all her blows, combine that with her skill that boosts speed based on weight/encumbrance then we can see some really potent strikes come into play since K.E. = 1/2mv², then the faster she can strike with a decently massive (as in mass/weight, not size) war-hammer the more devastating he strikes will be, without even having to take into account offensive active skills, since physics is the bedrock of reality i imagine that even really high tier monsters have to be careful of being hit by heavy objects moving with sufficient velocity, like a brick going mach 4 is gonna leave a mark outside of magical shielding (edit) i went on a bit of a deep dive into how fast swing speeds could get and the amount of kinetic energy and impact force could be exerted from various weapons and such, lets just say that if stats can boost astrids swing speed to 40mps (meters per second) or about 90 miles an hour and if she is able to use a warhammer that has a relative mass/weight of 10kg then her blows will have about 16000J (joules) of kinetic energy and an impact force of 160 kN (kilo newtons) or for comparison, 10 times the power of a nato 5.56 round what is interesting here is that with what we have seen of the higher ranked adventurers is that this level of power is not only achievable but also easily surpassable and if astrid doubles down on her speed boosting effects for her strikes and general combat then she can dish out some insane levels of force in her blows im curious if there are enchantments that can be put on weapons to increase their mass on activation, like if she can have her hammer be enchanted to double in mass on activation then she could use a lighter hammer to get her swing speed up higher and faster then just before impact activate the enchantment to increase the mass and have the blows hit even harder, it could even be used as a misdirection tactic, like trick the enemy into thinking they can easily tank the hits using the lighter blows then activate it to catch with a heavier hit than they were expecting

Arseniy Chvetsov

Or is there a stacking hidden achievement system that counts towards their iron rank up?

Arseniy Chvetsov

Do they get like ... Boss loot or anything? This seems like a whole lot of trouble to go through for just exp. Exp they are likely to get more of per hour just grinding the 4th floor


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