Malevolent Planet 2D Status Update - Stairway to Sceneaven
🕑 Added 2023-05-19 14:38:04 +0000 UTCHappy Friday! I hope your week was great and that your weekend will be either very relaxing or very fun, depending on your plans :)
I have some good news in general. I am making scenes and animating them faster than ever before, this week I've almost animated two individual scenes, both of them were drawn and sketched this week!
Recently I've also started offering Patrons more polls and I'm getting a lot of good feedback from them that helps me align with the interests of people.
Here's what I've been doing since the latest status update (sorry it's been so long):
- Added a Gallery Viewer system into the game!
- Sketched and rendered a bunch of references for future scenes, two renders have already turned into fully pledged animations (machine scene and lesbian strapon scene)
- Wrote a lot of dialogues.
- Worked on fixing general bugs
We will definitely have a new release this month for Explorer+ Patrons, and the previous month's build with the simulation room will become accessible to Supporter patrons around the same time. I am aiming for 26-30 May, any day within this timeframe.

I've recently released a poll with multiple choices to patrons with a bunch of ideas and an extra option to see how many people would rather have the ISA finished than any of the above scenes.
Based on the above, here's what content Day3 will include before we conclude it:
- Accidental Sighting. Already being animated, it's easily accessible in the storage room.
- Aphrodisiac Scene. Working on rendering it, I'll get it drawn next week and I'll commence animating it shortly after it's drawn.
- Blackmail (lesbian) OR Addicted to the Machine (robot). I'll see how much time developing one of these two scenes will take and then I'll sketch a general layout of the content both options would offer, since they'll both be short sequences rather than isolated scenes. I'll let Patrons vote on which one sounds better, or if we should just kickstart finishing the ISA. If both ideas will be appealing, maybe I can develop both of them.
The only issue with kickstarting finishing the ISA is that the sequence to kickstart the spaceship mission may not offer enough opportunities for NSFW content, so it may be a bit dry until things get going after the crash.
However, maybe I can develop Day3 in parallel while working on the Day4 ISA Ending sequence π€
Anyway, this is what I had to say for this week. Thanks for reading this!