Progress Update #6: June 3, 2021
🕑 Added 2021-06-03 09:35:04 +0000 UTCThe first "Big Monthly Early Access" update is out and seems to be relatively error-free. A few bugs, but overall it was a smooth and successful update. There were issues - but... that's life in game development. Everything has bugs - you just hunt them down, fix, and move on... If they all go as well, we'll be pretty pleased.
We have some new builds coming up in the beta-branch that fix a few of these bugs - but nothing serious implemented in terms of new content.
So - what HAVE we been working on?
Short answer - A LOT of new content that's still very rough.
What did we do this week?
- Started work on the new "Karen's Catalog" feature - a new buying interface
- Built the first "deconstruct" subgame, where you get to take stuff apart.
- Laid out and started art for 3 new lewd scenes - Maria, Maria, and Reyna.
- Wrote the rough script for the next bit of storyline
- Built the art for a bunch of the new places you'll go when you discover the "Ridge"
What will we do next week?
- Finish up the catalog and add new stuff to buy
- Build our new "Flower picking" feature -0 and add flowers into the game
- Add the new "Girls keep your flowers in their room" Feature
- Start adding animations/FX to all of the new rooms and make them navigable
- Start building the quest logic for the next bits of story
- Continue lewd-scene art
- OH, and SO much scriptwriting...
To be honest, the "Monthly build cadence" is hard - when you know you need a week of testing before... and you lose a few days after each update to patches and bug fixes... you end up with 3 weeks to actually build. And with a small team, 3 weeks is not a LOT of time...
But that's the gig. And we're committed to continuing to build the game out further... so... back to work! Thanks again for all your support!