Bugfix update
🕑 Added 2019-07-15 17:04:33 +0000 UTCSix lines of code. Six! That was all it took. So an error rate of less than 0.1%. Still not great, but not too bad I suppose.
I'm uploading the fixed version now and will let a few volunteers see if they can break it - and if not we're golden. Fingers crossed final version will be up later today.
Once again I apologise for any inconvenience.
Notty
Comments
Nottravisgames
Thank you but, of course, you're so right. TBH it was a mix of me rushing and changing stuff at the last minute *is a ditz*. Still, I've got four testers in place now instead of one so we should catch it all going forward.
Juicy
I've done much, much, worse when I still was a programmer (about 15 years ago, so of little help nowadays). Like, barely 200 lines of code and randomly mixing up 3 variables with too similar names in about 50 of them. But I still blame it on crunchtime.
... Fair enough. :)
Nottravisgames
Double taps!
So a single-action six gun would have been enough. You're overgunning Becca! I don't approve of you wasting budget like that. :D
Nottravisgames
*laughs!!*
Quinfax
Six lines of code. Ah ah ah. *in voice of the count*