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It's the "I think I have it sorted" update

🕑 Added 2021-02-24 11:04:18 +0000 UTC

Comments

Arigon

Notty, try and work some rest in your schedule. We can't have you burn out like your machine did. That would not do at all!!!!!

Huitieme

You say that but I'm waiting for the inevitable Red/Blue/Green beam at the end :p

Nottravisgames

I think it's the hardest bit tbh. The gameplay that is. Especially in a game with no grind or repeating actions but that's why I have the blind testing to see what it's like from the players perspective. But, aye, it has to be more options. To suddenly change tack at this stage and go "Nope. You don't get a choice" would be screwing everyone over I feel.

Nottravisgames

Thank you. :) That means a lot.

Triangle Games

I think this has been an interesting example of the creative challenges of design work, which I suspect a lot of people may not think about. The structure and balance of gameplay can be just as tricky as finding some elusive coding bug. In this case, your description of feedback from testers reminds me of a table-top GM confronted by wily players veering off course from the planned adventure. It says something that, even in a videogame setting, your solution is to pad our options rather than to rail-road the players. Classy.

Elimonatio

Agreed, this complex of a game ain't made in a day. We see that and also pledged. Seems like you're making good decisions and progress and that the journey we are on with you. Cheer up! Cuz we're cheering for you

Sulring Durgul

Totes! What TNT said.

TotesNotThea

The no quibbles bit I don't agree with, you can offer me a refund if you like but I know how hard you're working so if you send a refund my way I'll just double my pledge for April, seem fair? BTW No quibbles 😉😜


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