Faustto posts
The new character stage 2
Here is the after growth state of the new character coming next update.Hope you like it ;)If you haven't seen the first stage, I posted a bit back: https://www.patreon.com/posts/some-more-art-in-113417678
A little WIP look on the Academy city and the new style of buildings
Here is a few screenshots on the layout and the currently made houses in the Academy city. Keep in mind this is a very early stage and there will be many more buildings. Sadly, as this update has taken way too long, I will release the whole city in two parts - outskirts (in the upcoming update) and ...
Growing Explorations v1.1 DEMO 1 for GC tier
Hello, Growth Connoisseurs! As you may have seen in the previous post, I have made a demo for you all to try! I hope you enjoy it! Here is a link to it:https://mega.nz/folder/wi40SaZAI will send a password for the folder to you all in a DM. The reason I am doing it this way insted of an itch page, i...
Growing Explorations v1.1 DEMO 1
Hello everyone!As this update will be probably the biggest the game has ever had, I want to have parts of it tested. With that said, I will release a few DEMO versions with new features until everything is done. You will be able to play them by pledging to the Growth Connoisseur tier.I am well aware...
Some more art coming in the next update
Hello everyone! As the update is coming closer to release, more art is getting done, so I want to share some more of it with you all. As you can see, Elaria has been remade. The blonde girl is a new character which is coming with the release. She will be encountered in the story and will have a grow...
Some more art from Azazellz
So here are the portraits for Fjora and Maya coming in the next update. Fjora has had a major outfit change, in order to fit the game's world better. Hope you like the!
Development update
Hello, everyone! There has been quite a lot of new stuff I have been working on and I want to update you all on how it is going.I want the next version to have quite a bit more content, so I have begun implementing a new cutscene system as well as more story quests. There are also some new character...
Looking for a game tester
So, I am looking for someone who, wants to help with development a bit, by testing the game for bugs. As you know, I am the only programmer working on GE, thus I know the game inside out and it is hard for me to find bugs, as when I playtest, I just speedrun without much thought. Thus, if you are in...
Some new art coming to the game
So as I said previously, I have begun working with Azazellz, to have an alternative to portraits. Here are some of the portraits already made. The first is of Veridia, the goddess of Growing Explorations's world and the other two are for Luna's stage 1 and the upcoming stage 2. These will be...
The bug should be fixed now
I am sorry for this inconvenience! The dialogue bug should be fixed now. I had forgotten to change one setting so the buttons were unclickable :-<
Growing Explorations v1.0 Release!
Rejoice! It is time for an update! This time this is the full release instead of a teaser. It comes with a LOT of changes and improvements, which I hope you enjoy.Here are the most important ones:Completely reworked map - It comes with a new tileset, this one tailored to fit the needs of the game by...
A little taste of AzazelzAI's art for the game
This is the goddess of GE's world. This is an early stage image and there will be a ton of changes to it, but just for a reference to you when voting.
Would you like to see AzazellzAI's art in game?
For more info refer to the last post, but in short, as Vlision can't make renders for a while, would you like to see AzazellzAI's AI art be an alternative artwork style in the game?
The future of Growing Explorations' character art
As I have mentioned before, Vlision, the guy behind the renders of GE has had a problem with his SSD, and all the render files for the game are gone. He is working on redoing them, but as this will take a very long, I have decided to start commissioning a great AI artist, AzazellzAI. Here are his de...
The update is coming soon
Hello everyone! I have been working on Growing Explorations and I am proud to say, that by the 9th, the next update would come. There are a few things to polish left so it is reasonable to think of that as a deadline. Also, you might be dissapointed, but there will not be new growth in the next upda...
Growing Explorations v1.0 Anniversary Version - Early Development
So, here we go! Another 'release'! I will begin with saying, this version is very buggy, as I rushed it for release near the game's anniversary. I will release the full version when the new tileset is done and I redraw the map.So what is new? To be honest not a ton has changed. This upda...
Growing Explorations 1st Anniversary
It has been a year! A year since the first release of Growing Explorations! As such there is a need for celebration. Sadly, as I am currently away from home, I cannot release what I have prepared for the occasion. I will be back by the end of the week, so expect something to come!As for progress on ...
Growing Explorations v0.5.1
So, as you all seemed to not like how the new combat worked, I have changed it yet again. It is quite a dramatic change yet again, but it should feel better at least. The main thing is that now you need to charge the attack in order to hit. Basically you can't just click, you need to hold the at...
Do you like the new combat system?
Some people have complained about combat being too unfun, I want to gain feedback in order to know if a change needs to be made. Thus, I would like to know if you like the new combat or not?
More on the concept of the new game
I want to talk more about the new game I am developing, about which I talked in the last post. Because of this, I advise you read it first.The game centers around the Adrenae, a human-like race living in a deep, lush forest. The most notable difference between Adrenae and humans is the physical disp...
A new game is approaching ゴゴゴ
As I have mentioned in a previous post, I have begun work on a new game, which will be patreon exclusive! I want to talk a bit more as to what this game will be like.First of all, unfortunately, Vlision's PC suffered an SSD failure, which resulted in the loss of all GE's render scenes and sl...
Coming in the next update
With version 0.5 out now, work on the next update, 1.0 begins. That said, I want to talk about what will be coming with it. I would also want to mention, as I will be busy for the whole month of june, the next version will be a bit smaller in content compared to the last few. So here are some of the...
Growing Explorations Version 0.5
Hello, everyone! After yet another long wait, the new version of growing explorations is out! There have been many major changes to different game systems as well as a ton of artwork. Here is a breif overview on what has changed:Levelling reworkAttack speed statMore propsMenu infoSlime reworkWolf Re...
A status update
So, yet again, I want to talk about the delays. This time, I want to say, that we are actually really close to finishing the update. Most of the coding has been finished, only thing now is the renders for the orc race. I am hoping they would be done by the end of this month, so by early May, I am ho...
FMG Sequence 2
Here is a little sequence by Vlision! I know it has been a while since the last one, but I hope you like it!
Growing Explorations v0.5 DEMO
After quite a bit of development, on the special occasion of a 1 year of development, here is a demo of the coming version!Here is a brief synopsis of the changes:· Levelling rework· Attack speed stat· More props· Menu info· Slime rework· Minimap· New textures· Cutscene implementation· Comb...
1 Year of Development Celebration
One year ago, on 22 March 2023, I and Vlision decided to start developing Growing Explorations (not since release). It has certainly been a bumpy path, but as we acquired experience, we made this little game project larger and larger with each update. I know updates have been very slow and I am very...
Backgrounds
So here are a few backgrounds for a cutscene coming in the next update. They are all AI generated, but I hope you like them!
Some WIP stuff
Here are a few sneak peaks of the new version:1) The slime's sprites are getting updated! I hope you like them!2) New leveling system! Here is a screenshot of how it looks right now. The whole UI as you see it now is very WIP so things will change, but if you have any suggestions I will be glad ...
Progress on the game
It has yet again been a while! I am sorry for not updating you on how development is going! Honestly, for the past month, I haven't really worked on the game, because of my exams. With them now gone, I have the time to push out content for the next version. I will also make more posts on here as...















