MegaBlueBall posts
Princess scenes completed, refining extra enemies
Hi Everyone!The 4 scenes of the princess are now done. Above you can see just a small teaser of what they may entail but some of them will surprise you when you see them in action. Each scene has an internal view and two of those scenes actually have double internal shoots so there's a lot of ac...
Upcoming Boss: The Princess
Work on the new stage (the dungeon) is completed, as well as the new boss battle. The princess is a bit different from all of the current bosses because not only she is a flying type, she also only uses indirect attacks and therefore will require a different strategy to be defeated.Another way that ...
Stage Preview: Dungeons
Hello again!Work is going well for the new stage, which will be the dungeons underneath the castle. It will have a couple of new tricks up its sleeve (much like the upper floors had), so please expect some challenging gameplay trying to navigate it.In fact, those castle stages are going to be placed...
MKM no longer supports mac or linux
Hello everyone.I want to make an official statement saying that MKM will no longer offer builds for mac or linux going forward, and by extension I as a creator will not offer support for those platforms with neither my current nor future games.This is unfortunately terrible news for people who exclu...
patreon release: MKM 0.2i
Hi everyone!Download #1: MKM.zipDownload #2: MKM.rarJust another small update, this time containing two new enemies that are a bit... well, different from the usual is one way to put it haha.I was going to explain my inspiration and such for these new characters, but I'd rather not spoil them so...
MKM 0.2h
Hello again!MKM 0.2h .rarMKM 0.2h .zipAs promised in the previous post, I'm releasing another small update that contains some quality of life features that I would like to test to see if they help alleviate the difficulty of completing the recently release stage.The first of those is that the ga...
bugfix1 for MKM alpha 0.2g
Hello! The download links for the bugfix (also updated the links in the previous post):RARZIPI've fixed the bugs that have been reported here and elsewhere: Fixed a couple of broken respawn points of the pitfall at the bottom of the new stage; they caused Maya to respaw and fall until game over....
MKM alpha 0.2g
Hello everyone!Here are the download links:RARZIPI'm sorry for the delay. As promised in the previous post the update is finally here on the 7th, at the latest day that I anticipated hehe.There is a new stage in the castle (upper floors) and I would really like to hear your feedback after you pl...
Centaur Girl teaser
Hello everyone!I hope that you had sweet celebrations during these holidays!Speaking of which, this year's holidays took much more time from my schedule than I had anticipated and so unfortunately I'll have to delay this release for another week. Therefore, instead of the usual month's e...
Look at her go - basic animations
This gal will have 2 methods of attack: a kick with her hind legs and a charge attack with the spear. You better help Maya dodge that charging move because otherwise she'll be in for a wild ride, if you catch my drift.Her clothing ended up being pretty basic and "tribal", but in the way ...
Castle upper floor: Hallways of Insanity
I'm happy to say that the new stage is completed! But to be honest I'm unsure how it will be received because I may have gone a bit over-the-top with it.I don't want to spoil the twist because then it would be ruined, but the gist is that this entire area of the castle is locked and to p...
Castle area changes, upper floors and dungeon, centaur girl
Hey everyone!For the upcoming update, I'm going back to the castle and updating that area.As you can see in the 1st image, there is now another floor above the witch's shop that will contain a library and other rooms, as well as a locked door that will lead to the upper floors of the castle....
MKM v0.2f
DOWNLOAD:#update1: added a new save point (that I forgot lol) to just before the colosseumMKM v0.2f.rarMKM v0.2f.zipHey everyone!I'm sorry for the radio silence. I have a tendency to tunnel vision when I'm focused on something and then forget to keep things updated.This update contains the n...
Minotaur Boss Fight Completed, working on the ero scenes
Hello everyone!I've finally finished work on the boss fight and I've reached a point where I'm satisfied with the results. Seems like boss fights will always take more time to implement as I have to code their unique attack patterns and behaviors from scratch, unlike with the common enem...
Basic animations of the Minotaur Boss
Hello everyone!I've been working on making all of the necessary basic animations for the upcoming boss; things like idle, walking, attacking, defending, jumping, etc. There's a couple other animations that I need to finish, mostly for his special attacks which I won't spoil just yet. I w...
Running Mystic Knight Maya on mac
Good news for mac users!Thanks to Artem there is now a short tutorial for mac users to be able to run the mac build of MKM. I've asked their permission and they graciously allowed me to make a blog post that will contain the tutorial for future reference:https://megablueball.blogspot.com/2021/10...
Mac Users (if any?): please read!
UPDATE: If you have trouble running mac on a MKM, please refer to Artem's tutorial.
Working on the new boss arena
The minotaur boss will be some kind of general or high ranking official in the monster city, and this is the arena where the fight against him will happen.It is located next to the monster city, accessed after reaching the rightmost part of the market street (I've already finished touching up th...
MKM v0.2e - Moth girl, Dwarf girl and Swamp man
Download .ZIP Download .RAR Hello again! It's me, your blue and round fella again, MBB (or Laek for the old timers hehe)After placing countless colored little squares in a canvas and then shifting them ever so slightly each frame, and then repeating this process for well over 100 frames, I'v...
Dwarf Girl
This thick short-stack will cause all sorts of trouble for Maya and some even say that, like any good dwarf, her hunger is insatiable so Maya better watch out!While she works at the mines she can sweat up a lot so that's why she wears those skirt overalls, which end up looking quite lewd as the ...
New enemy: Moth Girl
Working on the moth girl now. This girl is going to have a pretty interesting ero scene that will end with Maya's transformation into a moth herself.I'm also toying around with the idea of a dwarf girl (2nd image), but it's just at the concept stage at this point. It's really fun to ...
Patreon Release - MKM 0.2d
Bugfix1:* Fixed ownership flags for the 3 new skills was being lost when Maya fainted and retried* Facilitated movement from the swamp area to access the new gardens area, by opening the gate at the end of the ruins.* Added new debug key F9: Updates the teleport screen to contain all current save po...
Devlog: New skills and stuff
Hello again everyone!I wanted to release a small version update of MKM about now, but gave it some thought and decided to do the normal release instead (closer to the end of the month), because I want to add more stuff and make the content more meaty, in a manner of speaking.The tentacle enemy is co...
A thank you to fans of MKM!!!
HelloEveryone!As the development of the game continues to move along nicely, I must make a confession: I'm very bad at marketing the game lol.When I talk with fellow adult game developers, they are unanimous in saying that proper marketing is very important and vital for a game's success and...
Patreon Release - MKM 0.2c
Download .ZIPDownload .RARThe new stage is finally here, and I tried to emulate a bit of one of my favorite games: Ghost n' Goblins with its creepy aura, stages full of enemies and difficult to navigate.I've packed the stage with 5 power-ups for you to pick-up, with a special mention to the ...
Swamped Burial Grounds
Originally when Maya exits the underground stages I planned to transition into making the marble gardens/mausoleum area, but while working on them I realized that it's now "night" in-game. I guess that from the time that Maya enters the mines at the hill stage, then navigate through the ...
Futanari Ghost
Any resemblances that this character may have with any ghost characters from certain movies or whatever are entirely coincidental... just kidding!As you can see I took inspiration from that famous character that has had many different renditions across various media, and while there are a lot of lew...
Patreon Release - MKM v0.2b
The big bad werewolf is finally here!MEGA .zipMEGA .rarAs usual, simply copying the folder "UserData" from the previous version into this new one will transfer all of your saves and configurations.To access the new boss fight, starting from the save point at the bottom of the mines, take the...
Devlog: Werewolf Boss and Fight Rematch
Hello everyone!Work on the werewolf boss is moving along well. As always, by far the thing that takes the most amount of time for me to produce are the drawings and animations, but I'll keep moving forward one pixel at a time :-)The truth is that the bigger the characters are, the harder they ar...
MKM v0.2a
WINDOWS: zip / rarMAC*: zipLINUX: zip* When Unity Engine builds a mac version from a windows machine (in my case) the app executable is created without the necessary "execute" permission required by macOS. In order to be able to run MKM, please navigate to the executable and give "execut...





















