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SkyCorp posts

Posts: 115 Files: 11

Steam Version Poll & Next Update Status

Next update is coming along well and will be Chapter 7! I've posted some information on the research blog about how it will be released. I'm also curious if people would like to see a Steam version of the game, and so I made a poll on that, too. See the research blog for details!

Patreon Payments Delayed (Again)

Patreon is delayed again for many users due to an API bug on their side. I apologize for the delay!If you are a Patreon backer and need immediate access, please back via BMT instead and e-mail me, I will refund your Patreon charge.

Patreon Processing Delay

For some users, Patreon processing seems to be extra slow this month. I've reached out to Patreon support to see what's going on, but in the meanwhile I apologize for the delay!Update: There is a known issue with patron status that Patreon is working to resolve.

Mermaid Bug Fix

r36.01 is now released to backers and fixes an issue where the mermaid arousal text displays when not a mermaid.

Mermaid TF & Water

Become a lusty, buxom mermaid in r36! That heavy mermaid tail will keep you stuck in the water, and being a horny merslut, lust attacks will hit you for double damage. But unlike humans, you can breathe underwater. Currently, you'll be stuck in a test pool with the octomaid, but she knows just h...

Wyvern Male & LUA Powered Monsters

r35 is now released! It includes all sorts of features for modders, plus adds the Wyvern Male advanced monster mod. See the developer blog for a full write-up.

Dinoian Fan Art

Head over to the development blog to see some cool fan art that HAPPYFACES created! Also, look forward to a game update in the coming week :)

Integrated Mod Browser (r34 build)

You can now easily browse and install mods — all from right from inside the game! Head to the research blog for some screenshots.

r33 - Wyvern TF

A new build was just released that includes wyverness transformation.Visit the research blog for full details!

First Fan Art

The first ever fan art has been created for the game by Okayman! If you enjoyed Chapter 3 (the dragon queen TF chapter), check out the research blog to see it.

Chapter 7 Intro Released (r32)

You finally make contact with the shadowy Baosheng Group and discover Krista is becoming a cowgirl. Will you return her to human, send her to the farm, or keep her for yourself? These three different endings will greatly affect the future of VCiV.Also includes proper tracking, display, and save/load...

Next Build Contents

I have posted to the research blog some updates on what features & content to expect for the next build.

Discord Voice Chat

Would you like to see a voice chat on the discord server added? Active subscribers can vote for/against it via the researcher intranet.

r31 Released - Teasing Tentacles

Shark TF - Become a powerful anthro shark! Tease system allows NPCs to tease you based on your new body. Octomaid, a half-octopus sea monster who knows just where to put those tentacles of hers...See the research blog for much more in-depth release notes!

New Logo + Shark TF Soon

First, check out this cool new logo that Neb and I made:Also, the next build is coming up soon and will include Anthro Shark TF and an accompanying Shark Tooth Necklace. It's the very first bit of content for what will eventually be Chapter 7, an aquatic-themed mission that takes place at the ci...

r30 Released - More Modding Support / Wolf TF

r30 is released, including new transformation features for modders. A Wolf TF sample mod is available to demo the new quadrupedal/paw support for modded transformations. Also, don't forget to check out the Dragon Queen enemy mods by Saint!

r29 - Permanent Tattoos

r29 adds support for Permanent Tattoos that make you more obedient, lusty, or cause other effects.Read the full details on the research blog.

Piercings -- r28 Released

r28 is now released and features a piercings system for wearable piercings that cause various effects to your character.See the linked blog for full details.

April Patreon Processing Has Begun

Starting this month, Patreon processing works a bit differently than usual. Historically, I've had to wait until everyone's pledges finish, then import the data from Patreon. Now this process happens automatically every thirty minutes! This will speed things up for some users (about 25% of p...

SkyCorp post r27 - Choose Initial Acceptance from patreon

r27 - Choose Initial Acceptance

r27 is now released to private backers on the researcher intranet with the winning feature from the poll. You now have three options during character creation to decide your initial acceptance rate. Each option has its own story to go with it, along with an explanation of the acceptance system. One ...

Poll Closed

Feature poll voting is now closed, with 'Rework intro so you can choose your reaction (affects initial acceptance rate)' being the winning option. You can see all the results on the previous blog post.

r26 Released - Map Mods / Spider Dungeon

r26 is now released to private backers via the researcher intranet. Its main feature is Map Mods, allowing you to create your own maps to explore in the game.Two maps are provided to demonstrate this: Sample Simple Map is a basic map demonstrating placing rooms, entities, and linking everything toge...

March 1 Patrons Processed and Feature Suggestion Poll

March 1 Patronage Processed: Patreon was a bit slow this month, but finally finished processing the pledges. I have updated the researcher intranet with everyone's access. If you still don't have access but should, then please contact me using the e-mail address listed in the support section...

New Poll + Map Mods Soon

Within the next week, there should be two new updates -- one for the game, one for the website.Map Modding - The new build will unveil map mods, allowing you to place all your mods in interesting scenarios / levels. If you want to get started on that, the tools are already available — check out the...

Modding Video Tutorial for Windows Users

I have recorded a video tutorial on how to setup, compile, and run LUA programs on Windows machines.If you were previously having trouble, it's likely due to b64's tendancy to include line break characters. I've demonstrated a new method in the tutorial and on the wiki page that uses a d...

r24 - Transformation Mods + Business Model Changeover

Bunch of updates today:r24 is released with Transformation Mods! Create your own species to transform into, including the exact method of transforming into it. Check out this wiki page to learn how to make your very own transformations.New login system is also included in the r24 build. Full details...

Pricing Changes + New Build Coming

Thanks to everyone who filled out last week's survey. The majority of people polled thought it would be fair for the game to move to a monthly payment model instead of a fixed price, with the leading suggestion being $10. So, I will be making this change at the end of the week after the Patreon ...

Pricing Feedback

First - transformation mods are coming along well and should be available in a new release in the coming week or so. At least initially, it'll require LUA coding to make new transformations, but maybe in the future there will be a WYSIWYG editor for it if there's requests.Second - there'...

Jan 1 Pledges Processed

Patreon was super fast this month with the charge cycle. If you backed on Patreon for the billing cycle on Jan 1st, that’s now been processed and you should have access to your builds in the employee intranet. Thanks for your support!There are a couple users who had their cards declined -- if you m...

r23.01 – Load fix

r23 broke loading certain saves from r22.01. At least two cases of this is now fixed in r23.01. If you can't load a save file in r23.01 from r22.01, please let me know by posting here or on discord with your account name and save slot number.

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