zer0_Mods_ posts
Paranormal - Rainbow Farts Begone!
My first act as a Paranormal Investigator is banish these Rainbow Farts (cit.) from the game. It's a shame because they are actually fun to play and the feature Maxis spent more time on... but I just cannot stand the way they look! So, until S4Studio Updates and a replacement can be done for the...
Paranormal Stuff Updates
No Random TowniesRead the instructions.By the way, I'm willing to pay the first genius who manages to replace this Pokémon-like bullshit with something more serious and actually scary...To give you an idea of the fierce hate I'm feeling for this right now, I closed the game right after the ...
Tutorials can now be browsed from my site
Like mods. This completes the reorganization of things around here. I'm now going to make myself a tea and then I can finally go back doing stuff.LINK HERE
CATS&DOGS MODS - Masterpost
For Mods support, you can find me on DISCORDAll the other mods can be found HERE_____CATS&DOGS related ModsHeat time increasedDON'T go MissingNo Reaction To Cats on CountersSim To Pet Sentiments: Testing
SEASONS MODS - Master Post
For Mods support, you can find me on DISCORDAll the other mods can be found HERE_____SEASONS related ModsAutonomous Swing set Only for ChildrenNo Reaction to the ThermostatReactions and Run InsideLess Frequent Surprise HolidayRemove Decorations on Every LotUmbrella Tweak: I'm still at war with t...
BG - Scared by Fire
Mood from being in presence of a fire or on fire changed from stressed to scared.
RoM / Vampires - Scared by Magic and Vampire Bite
Yeah...Maxis didn't do this, so...About the reaction from magic, they get scared only if the reaction running is the horrified one. The awe one doesn't make them scared.The Scary Magic package is not compatible with Spells Reactions Tweak, this mod is updated to include this change, too.
Patch PC: 1.70.84.1020 / Mac: 1.70.84.1220
UPDATES:Seasons - Reactions and Run Inside__Immersive VampiresNot compatibility update, just changed some emotions to scared.Everything else should be fine.___As a general info, all the Master Posts for Mods are now linked to my site:In case you're having problems navigating the tags on Patreon....
TUTORIAL - Interactions 2
Let's start breaking down the tuning of some interactions, and this will probably take 2 or 3 tutorials. I can't cover, nor I know, all the options an interaction can have, so it's vital to have the TDESC when dealing with interactions, and looking at them when unsure about something (wh...
IL - Full Weather Control for Mermaids
Doesn't need introductions, I wanted mermaids to be able to fully change the weather.Needs the XML InjectorNo Conflicts.
TUTORIAL - Interactions 1
Ok... this cannot be postponed anymore.Interactions are complicated. If you thought Commodities are confusing, think again... interactions will make them appear like the easiest thing in the world. They're complicated not only because there is a frightening amount of them:...but also because the...
SE - Always Follow the Rules
This was bothering me and it's the same stupid maxis humourism I cannot stand...It's simple like this: if I put the remove shoes sign, is because I want the sims to remove the shoes. If I don't want them to, I don't put the sign. Nope, sims breaking the rules and getting playful abou...
University - Events Missing Notifications
Requested Mod.It seems like some DU Organizations Evens are missing the notificationsIt is reported as a bug, in fact... it's not a bug. Some events, like the Painting one, don't have notifications at all... I added notifications for these events that did not have them.
TUTORIAL MC - Mod Start to Finish 1
Here I am again, it's warm enough to be out of the bed without freezing me bollocks, so I can go on with my Tutorial series dedicated to MC.Last time we opened one of my mods to give a look to the logic behind, and we saw that it's really not that complicated at all.We'll now start recre...
Sorry for inactivity!
I'll be back doing stuff soon, I'm currently experiencing some little problems, like:- I can't stay out of the bed because it's freezing;- The seasonal pattern of my condition makes the idea of being out of the bed even less appealing, the scarcity of sunlight is not helping me feeli...
PH - Some fixes...
This is called "fixes" because I mean to dig more into Parenthood files... for now, it's really only one fix...__You may have noticed that, past Teen stage, the sims can still gain life skill points... this is not a bug, it's by design, for some reason I've yet to investigate pro...
Happy New Year!
Or:Felice anno nuovo!Or:Athbhliain faoi mhaise daoibh!Or:Frohes Neues Jahr!Or:Hyvää uutta vuotta!Or:Joyeuse Nouvelle Année!Well, I've been into the new year for 4 hours already, in fact... But I sobered up just now so I guess it's a good time like any other, with the world having differen...
SE - Outdoorsy and Indoorsy Lifestyles Tweak
You may have noticed that, when you have these two lifestyles, you get the bored moodlet even if your sim has been outside/inside all day...This because, in order to keep the lifestyles, you sim should engage in campfire, basketball and other interactions that affect the associated commodity... just...
SE - Reduced Random Positive Moods from Sentiments
I know a lot of people are eager for this system to be added to mods and whatever... the moment I saw it, I knew I'd probably ended up hating the shite out of it... that moment has come. I'm done with my sims being playful, happy, inspired or whatever the shit all time because of this annoyi...
UP - A Very Stupid Mod
Irish Sims can now show off their Irish temper by cursing other simsAs Gaeilge, too. It's a skill with 5 levels:BG - A Very Stupid Mod
FIX - Snow Accumulation
Maxis broke the Snow Accumulation in all worlds but the new one.This should fix it.The problem seems to be mod related:On a new save you probably don't need a fix at all (I didn't test it though)On old saves that are affected the fix seems to work, but not always (I managed to make it work o...
REMAKE - Walkby Overhaul
Been wanting to redo this for a while because... that mod overrides too many resources from the game and conflicts with too many things, I don't like to do it... so I reworked it to inject the filters, instead. As a result, this mod should now reduce the risk of conflicting to a minimum, in fact...
BG - Disable Phone For Good
On a Singular Sims BasisI was done with the phone when I play a historical save.This mod allows to disable the phone on a singular sim basis.Click on your sim and select "disable phone for good". You can enable it again the same way.Need the XML Injector.
BG - A Very Stupid Mod
Some time ago, as a joke, I told one of my Patrons and friend that I was going to make a mod only in Italian and Irish...This is that mod, and her Christmas gift!I don't think anyone else but me and her will be interested in this, but just in case, here you go...DISCLAIMER: This mod is ironic an...
SEASON - Umbrella Tweak
I'm still at war with the bloody umbrella... I've been at war with the bloody umbrella for more than a year.This mod tweaks the way the umbrella is given without removing it completely.Since Maxis is lazy, they made it so that, when a sim is a NPC, and they need to give them an umbrella, the...
UPDATE - No walkby using Brooms
Added:MAGIC HQ ONLY - NPCs should use brooms ONLY in the Magic Realm.RoM - No walkby using Brooms
Utility - Walkby Filters Shared Tuning
This mod requires Injection Tools by BrainblastedYou only need to download brainblasted_InjectionTools.ts4script and put it in your mod folders just like the XML Injector.This mod is used by:Ars GoetiaVampire MagicVampires Can KillIt's NOT REQUIRED for these mods to workThe function of this mod ...
TUTORIAL - Mod Breaking Down
Making Of: AUTONOMY TOGGLEWhy this one?While this may seem a complicated mod, this mod, in fact, works with only:TraitsAnd...BuffsThat's it, this is what makes this mod work. Nothing more.Now, there are loots:InteractionsAnd PieMenu categories, too...But... loots are only used to give and remove...
TUTORIAL - Static Commodities
These are simple. We met them in one buff once, added there to make the sim play the violin. I'm going to explain how they work, because I'm going to completely break down one of my mods for ye in the next tutorial.As you can get from the name, Static Commodities are rather similar to commod...
TUTORIAL - Loots (Actions)
We didn't get into loots in the Constructor tutorials (yet!) but we met them when talking about buffs and commodities and, trust me on this, we're going to meet them all time in our modding career. We technically don't need them to make a simple personality trait, but at some point, we&#...





