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Tyrone - Racetracks & Models from patreon

Tyrone - Racetracks & Models

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Tyrone - Racetracks & Models posts

Posts: 302 Files: 2935
Tyrone - Racetracks & Models post Eddyville Raceway from patreon

Eddyville Raceway

There's a drag strip in Iowa, I extended it significantly into a full on race complex, incorporating the drag strip into the main layout of the track, becoming the start/finish straight, so this is a fictional track based in reality.I hope you enjoy it :)

Tyrone - Racetracks & Models post Willow Springs - Streets of Willow.  from patreon

Willow Springs - Streets of Willow.

Early version Willow Springs - Streets of willow. I used the recently release mesh from GT:Sport as reference, but the entire track is scratch made, leading to an accurate circuit that is completely of my own doing.Download link here -> https://drive.google.com/file/d/1FrrAQ_fTDE5MgUopnS7nXHcZQXAlnx...

Do you use AC content manager and Custom Shaders Patch?

Hi everyone, Thanks again for all of your support! the group has got quite a lot of new members recently which has been a nice suprsie. I think it's about time I did some 'market research' to make sure everyone is getting the quality content they deserve. As the range of features I can a...

Tyrone - Racetracks & Models post Thunderhill Raceway Park from patreon

Thunderhill Raceway Park

First Draft of Thunderhill, this is the 5 mile version.Further updates will split this into its 5, 3 and 2mile variants.The AI is a bit dodgy on the start of the race, but after the start they are fine, this will of course be fixed going forward.Enjoy! The track is attached to this post :D

Tyrone - Racetracks & Models post Mordor Grand Prix? from patreon

Mordor Grand Prix?

As a side project I decided to see if Lava could be added to the game, just out of curiosity.The end result then stemmed into a fully blown race track!Set in Middle-Earth race around Mount Doom, And the black gates of Mordor, all while under the watchful eye of Sauron.I have also released an early v...

Tyrone - Racetracks & Models post Chuckwalla valley raceway 0.8 from patreon

Chuckwalla valley raceway 0.8

This is a first draft release - lots of camber changes to be made, some of the elevation is off etc.Will be the same sort of quality as my version of Willow Springs when it's done.Chuckwalla Valley Raceway was built in 2010 and is considered by many to be Southern California's Premier road c...

Tyrone - Racetracks & Models post Bassendale Racing Complex from patreon

Bassendale Racing Complex

In an effort to test out the new style of trees i've been working on I though it would be appropriate to make something with a helluva lot of trees in it, So this first draft of a circuit is based in a rain-forest clearing. We've also got animated waterfalls... which need some work, but hey ...

Tyrone - Racetracks & Models post Red Mountain - AI and Scenery Update.  from patreon

Red Mountain - AI and Scenery Update.

I've been working on Red Mountain the last few days, There's now AI and 40 grid slots so you can race on it.Scenery has been updates, includes grassfx from Mike08.Still to do, Kerbs and Off-track areas need to be names properly to have the desired physics.Textures and billboards etc are not ...

Tyrone - Racetracks & Models post Anglesey Circuit - New Layout + Graphics Overhaul.  from patreon

Anglesey Circuit - New Layout + Graphics Overhaul.

This track now includes the 'Costal' layout of the track.Improvements include:New Grass config.New Textures for lots of things.Track accuracy changes, elevation etc.New, more accurate: Pit Building, Pit Wall.Also includes wet variations for both layouts, aswell as increased AI numbers.Google...

Tyrone - Racetracks & Models post Willow Springs - Graphics Update from patreon

Willow Springs - Graphics Update

https://drive.google.com/file/d/1CAfh0prx803vWcGxqyd64p6_08_NXP7h/view?usp=sharingSignificant graphics update to Willow Springs, thanks to Mike08 for some of the new textures and grass, Masscot for the Balloons. This will be up on Race Department soon, but I thought it's fair to give all my supp...

Tyrone - Racetracks & Models post Ventura Underground from patreon

Ventura Underground

This track started life a few days ago as an experiment with the smoke effects on CSP which I hope to bring into a lot of my tracks in the future, be it for rowdy fans with flares in a grand stand or a food van pumping steam into the air, there are plenty of uses for it.Here the track features a per...

Tyrone - Racetracks & Models post Mallory Park - Release from patreon

Mallory Park - Release

Hi Everyone, calling this one somewhat done now - please test it out and let me know what you think :)This update includes all variations in the same folder, so you can delete the RX folder if you like.Includes Weather variations Night Lights VAO patch Replay Cameras (thanks to Safi Hellie) Updated ...

Tyrone - Racetracks & Models post Coming Tomorrow - Mallory Park Final! from patreon

Coming Tomorrow - Mallory Park Final!

Tyrone - Racetracks & Models post Croce Dei Colodri - Significant Update from patreon

Croce Dei Colodri - Significant Update

Hey everybody - your track for this weekend is an update to Croce Dei Colodri.Since the initial release earlier in the week I have made a lot of changesNext week I will be focusing on getting Mallory Park finished.Google Drive Link for Croce Dei Colodri.https://drive.google.com/file/d/1yS6X38mWPo3jB...

Tyrone - Racetracks & Models post Croce Dei Colodri - Now Playable! from patreon

Croce Dei Colodri - Now Playable!

This is another fictional circuit - this is the first published draft so as such there are a few bugs etc, the AI like to crash on T1 and there is a glitchy wall that is part invisble in the middle of the track on the large banked corner.Google Drive Link:https://drive.google.com/file/d/1IpUmA4_9SvJ...

Tyrone - Racetracks & Models post Mallory Park RX first draft from patreon

Mallory Park RX first draft

Hey everyone, this is the firs release of the RX layout of Mallory Park, The whole Mallory complex is very close to being finished now. At the moment you'll need to install this as it's own track, but the final release will contain all 4 layouts in the same circuit folder.Google Drive Link -...

Tyrone - Racetracks & Models post Coming Tomorrow - Mallory Park Rallycross  from patreon

Coming Tomorrow - Mallory Park Rallycross

Over the weekend I've been busy adding loads of detail to Mallory Park, I have made all of the buildings, added spectators, track racing lines etc. I've also added all of the scenery necessary for a rallycross version of the circuit too.The download for the RX version will be out tomorrow. I...

Tyrone - Racetracks & Models post Kuwait Motor Town - First Draft from patreon

Kuwait Motor Town - First Draft

Hi everyone, I hope you're all safe and well.The track for this weekend is Kuwait Motor Town. It's still very early in development there are lots of glitches in the terrain etc.I've taken on board a lot of feedback and decided to move doing AI earlier in my workflow, as this means that a...

Tyrone - Racetracks & Models post Dunsdale Circuit - Large Update from patreon

Dunsdale Circuit - Large Update

What if the Nuburgring and Bathurst had a baby? but it was raised at Mt. Akina???? - Dunsdale that's what!This is the 'sequel' to Cathedral Rocks, as it's a fantasy circuit that doesn't exist in real life.This latest update adds a lot more scenery, some Kerbs, animated water, som...

Mallory Park - Link Fixed.

*Update* - Fixed broken link to Mallory Parkhttps://drive.google.com/file/d/1Fi-yS-cSQ4e628H1LqYUe_b6gKNIvt6E/view?usp=sharingAccidentally had it set to private. Apologies!-Tyrone

Tyrone - Racetracks & Models post Mallory Park - Another Update from patreon

Mallory Park - Another Update

*Update* - Fixed broken link to Mallory Parkhttps://drive.google.com/file/d/1Fi-yS-cSQ4e628H1LqYUe_b6gKNIvt6E/view?usp=sharingFlattened out a lot of the horrible bumps, fixed the lake, more kerbsit's now in a position where you can have a good race against the AI

Tyrone - Racetracks & Models post Mallory Park - Updates from patreon

Mallory Park - Updates

This track is too large for the 200mb patreon limit.Google drive Link ->https://drive.google.com/file/d/1cdEEkD6wUGfQp8y9_qAVw6W9JeeT-jXX/view?usp=sharingAdded:some track-side scenerytreesa lake (although its way to big and make it look like the track is at the coast (will be fixed)A simple AI (will...

Tyrone - Racetracks & Models post Celebrity Face Off - from The Grand Tour from patreon

Celebrity Face Off - from The Grand Tour

Google Drive Link -> https://drive.google.com/file/d/1iXM7ar6plFCIL0iucZqIza6yRnTcC-H5/view?usp=sharingHey everybody, I want to say thank you so much for the support, it's been overwhelming to have grown such an audience in one day - here's a little thank you. This is the Circuit used during...

Tyrone - Racetracks & Models post Rome Circuit - GT5 and GT6 from patreon

Rome Circuit - GT5 and GT6

This is a scratchbuild of Rome from Gran Turismo 6, terrain and most land marks are in place. Needs work on other scenery objects.https://drive.google.com/file/d/1Q2TuZ5hF1ODClX7V5kog22CwXt9Wo1nm/view?usp=sharing

Tyrone - Racetracks & Models post Red Mountain from patreon

Red Mountain

Tyrone - Racetracks & Models post Typark - 1 Featuring moving trains! from patreon

Typark - 1 Featuring moving trains!

This was an experiment to create more dynamic environments, a trainline runs alongside the start / finish straight.

Tyrone - Racetracks & Models post Snow Storm Raceway from patreon

Snow Storm Raceway

Tyrone - Racetracks & Models post Twin Ring Motegi - Early Concept from patreon

Twin Ring Motegi - Early Concept

Tyrone - Racetracks & Models post Seattle Circuit FIA from patreon

Seattle Circuit FIA

An extension to the Seattle Circuit, and a nerf of the 'jumps' to try and make a track more suitable for Formula 1 Cars.Google Drive Link -> https://drive.google.com/file/d/1KXUEN5uYUqYkjKLAaY6TK4mZR1GAyTWv/view?usp=sharing

Tyrone - Racetracks & Models post Maple Cross from patreon

Maple Cross

Very close to done on this one - track layout is all but finalised, a few tweaks and AI to go.

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