Tyrone - Racetracks & Models posts
Anglesey Circuit v3
Now live over on Race Department. https://www.racedepartment.com/downloads/anglesey-circuit.9100/This is a graphics overhaul (yes again!) for anglesey. There are all versions / layouts of the track playable.Some slight optimisations, should improve FPS.Replay cams included for all layouts.
Silver City 1966
This is the track that won the recent poll to get finished. Out of the three, it seemed to also generate the most discussion, about becoming a historic track as it had that sort of vibe. This is a fictional circuit, based on real terrain. It's setting is Boston Hill Open Space, Silver City, New ...
Heartland Motorsports Park v3
Hey all, I hope we've all been having a good weekend. Welcome to all of the new subscribers who have joined up after seeing the release of Sebring 1966! It's good to have you onboard for the track-creation journey.Just to let existing subscribers know, the final version of Sebring has been r...
Sebring 1966 - Release Candidate.
Here we go! Over a year in development!!!About ready to call this finished. Some slight changes over the version from last week. There's a flying helicopter now! Some extra crowds, slight adjustment to the 'big bend'. Small detail additions here and there. a few texture changes, grass pl...
Sebring 1966 v6
Hey all,Super close with Sebring now, unless there is any glaring errors I have yet to spot, this is the model that will be released.The AI is a bit dodgy through the esses (after the MG bridge) but Mack has kindly offered to drive a better lap than I can to make some more competitive AI opponents.S...
Sebring 1966 progress update.
Hi everyone, I was hoping to get an update ready for Sebring for this weekend but have ran behind a little, so there's no download link today - but read on to find out what I've been up to! Basically, we're at the 'polishing' stage. Adding the little details that really bring the...
Heartland Motorsports Park Topeka - v2.
Hi All, A quick turnaround on Heartland has lead to V2 already! I have fixed a few issues that I have caught myself, I did over 250 miles of testing over the weekend on it! So, some kerbs have been re positioned slightly, to make it look a bit neater, some textures have been changed. The white walls...
Heartland Motorsports Park - Topeka
Hi All,Here’s a new one for you all,Heartland Motorsport Park – Topeka.As this is the first release of this track, some things might not look perfect. There is working AI – but as usual, they need a bit of work.Track surface is made using LiDar data, so should be pretty accurate.There’s no t...
Area 27 Version 3
Hi All, New update for Area 27. I was kindly supplied with GPS height data partway through making this update, I was keeping a log of all of the changes that were made, but in the end I had to change so much with the GPS data that it was pointless, as basically every bit of asphalt, and kerb has be...
Thunderhill V10
Hey,A Biiiiiiiiiiig update for Thunderhill V10 is ready for everyone. Just a quick note, the AI is untouched from the previous release, so if the layout didn’t support racing in v9 it still wont in v10 – however those that did support AI should have a bit more luck with them not crashing into t...
Area 27 - V2
Hi, Hope you're all having a good weekend. Another day, another post, just some quick updates to Area 27! Slight increase to camber at the very start of T1 Flattened the entry into T4, then a slight change to the camber / elevation as you go from 4 to 5 Slight elevation shift on the entry to 6 F...
Buttonwillow Track #2 (as yet unnamed)
Final post for the day,Buttonwillow is having another track built right next to the existing one. It doesn’t have a name yet, so Buttonwillow Track #2 will have to do for now. This is an early version based on ‘drive through’ videos of the construction site – so could very likely be wrong ...
Ozarks International Raceway V2
Next up is Ozarks – This latest version has a fair few changes. First of all, there is much better AI now so feel free to go for a race or two around this spectacular track. There is a replay camera as well, but i've borked it somehow - will fix for next release.· Fixed the reflective surfac...
The tracks that never were… POLL RESULTS.
Time for a barrage of updates! First of all, the results of the “The tracks that never were… “ poll With every so slightly over half of the votes – silver city has won so will be finished into a full track mod. Second with 23 votes was Kinnerton, and finally last we had Toranello. This does...
Area 27 Motorsports Park
Hi Everyone,Hope you’ve all had a great week since the poll of the three tracks went out. I’ve decided, as it’s quite close between Kinnerton Farm, and Silver city to let it run for another week, just incase there’s any newcomers who have yet to cast a vote. For more information about that ...
*POLL CLOSED* --- The tracks that never were… POLL!
Hi Please be sure to read this post first, thanks!https://www.patreon.com/posts/67132344Here is the Poll. Please vote on your favourite of the three tracks from the post linked above. Thanks again,Ty
The tracks that never were… + an update.
Hi everybody! Yesterday we hit 850 followers on Patreon, I just want to thank everyone for signing up and sticking around through my track making journeys. To celebrate here is a bit of a behind the scenes peek, and your chance to help pick a fictional track to be made!As I mentioned in my Update to...
Sebring 1966 V5
Hi Everyone Today I have a massive update on Sebring 1966 to share with you all. A massive thanks is needed for Rodger who has helped put together a load of references and has acted as a guide as I’ve tried to get the track as accurate to the time period as possible. Download here -> https://driv...
Ozarks International Raceway V1
Download Link below https://drive.google.com/file/d/1hCOtD-HsfeVsCMhf0O9dn99aScGJYkCL/view?usp=sharingHi Everyone, Here’s Ozarks – In its current state it is perfect for practice and hotlaps, however there’s currently a glitch with the AI so they crash into the pit barrier. An easy fix, but ...
Las Vegas 2023
Hey everyone, Just incase you haven’t seen it yet – I’ve put out an early version of the 2023 Street track that’ll be in Las Vegas for the F1 season. I’ve already got it up on Race Department as the publicity potential was too big to keep it locked away from everyone. For everyone who ha...
Ozarks International Raceway Announcement.
Hey everybody, I hope you’ve seen my previous post about Spring Mountain, if not go back a post and take a look, there’s some nice improvements on it that I’m very proud of. This month has been a bit quiet on the Patreon front, but behind the scenes I’ve been setting up for a lot of upcomin...
Spring Mountain V3
Spring Mountain Updates!Download:https://drive.google.com/file/d/1u557S1i6q43khYEG5_n2g-HAmZxr29or/view?usp=sharingAdded some trees and buildings, but still a long way to go on them. I’m thinking of making a generic ‘estate’ building and just using it in place of all of the unique designed one...
Sebring 60s V4!
Hi Everyone, A little later than planned, (we just got a new puppy and she's being a big distraction) - I'll leave a picture in the gallery at the end!) Here's an update for Sebring 60's lots of new stuff going on. There's a list below, but it doesn't cover everything.Downloa...
Toronto Indycar Exhibition Place Update
Hi Everyone, Just a quick update to let you know that I have made some changes to the already released Toronto Indycar Track. https://www.racedepartment.com/downloads/toronto-indycar-exhibition-place-2021.42400/updatesJust a quick update to:Fix the pitlane issue where the car wouldn't pit if you...
Circuit of the Northwest - Final Update
Hi everyone!New release of COTNW today, It has a few graphical changes, some of the advertising boards have been removed, along with the slightly off looking 2D crows. The 3D spectators remain however. Entry to the pitlane has been made smoother. Slight material changes to some of the track-side bui...
Thunderhill Version 9
Thunderhill 27/01/2020Hey everyone, An exciting update for Thunderhill today! Lots of fixes and slight changes which hopefully all push the track closer to opinion, but as usual I need your feedback to make sure the changes I have made are correct. A quick reminder to any new Patrons, if the track ...
Sebring 1966 Version 3
Hi everybody,First of all, Happy New Year! I hope you have all had a wonderful Holiday time wherever you are in the world, and a big thank you all for your continued support. Welcome to all of the new people who have subscribed over the last few weeks, welcome to the club 😊 So, I’ve got a very...
Circuit of the Northwest v2.0
Hello Everybody,Here is Version 2.0 of Circuit of the Northwest. Features are complete in terms of AI, Track layouts etc.There are two variations, one with the chicane on the main straight.Download https://drive.google.com/file/d/1Axlf0jMSfnhCJ1j3PkqTTe5JI9Ns8qMd/view?usp=sharingAll of the night lig...
Spring Mountain Motorsports Resort V2
Hi Everyone, As promised last weekend, here is the update to spring mountain. On the surface it doesn’t look like much, but there’s been lots of tweaks to the track surface, corner cambers, smoothing out of bumps, added kerbs where they were missing, it’s overall just a much much better repres...
Spring Mountain Update - Release slightly Delayed.
Hi Everyone,I was really hoping to get the update of spring mountain out to you this week to wrap up the month on Patreon. However due to recent events (Storm Arwen hitting the UK) I have spent the majority of the weekend and today doing essential repair work to all of the damage, especially the gar...


























