rufflenecks posts
Yule ice fox set <3
A rare prey on Skiia till 1st of January, 2022, in the newest build here: https://www.patreon.com/posts/hunt-and-snare-56952704HINT: Appears at night in one of the forests of Skiia and comes in all flavors you have selected in options <3
IMPORTANT: Hunt and Snare full act poll
To answer all you require is a Google account. Do note that it is the only way to answer the poll at the moment too!Thank you! <3~Ruffleneck
Snippets XXVI - Hairy Fairytales
Above are two images with 25 (not necessarily fully in screen) characters with basically nothing special in them. Just character meshes, posed, casting shadows, some little bit of shading, basic faelain default texture and material. The scene basically has nothing to it except a single directional l...
Hunt and Snare - r5.27h(alloween) update is out!
You can get the build here > https://www.patreon.com/posts/56952704 r5.27h Changelist: Added new Halloween skins to Kizan (3) and Ful (1) that were missing skins, others had sets already Changed Seasonal event dates to be a bit more lenient (lasting few more days in both directions) Improved fitting...
Hunt and Snare r5.27g is out now!
We sneaked in a small update to it too, with some small extras that were requested between then and now, like bigger maximum crew size (because kizan and ful kinda over crowded it) and a few bug fixes that escaped us earlier! ^^Current version: r5.27g (for Windows / Linux / OSX)Available here https:...
Hunt and Snare - r5.27i - Kizan Calls (and now with Yule Calls)!
Windows / Linux / OSX:https://ruffleneck.itch.io/hunt-and-snare-r527/patreon-accessSteam Beta Password: (Not needed if you own Hunt and Snare on Steam!)(See https://www.patreon.com/posts/steam-guide-and-22354445 for more information)Current version: r5.27i (for Windows / Linux / OSX)r5.27i Changelis...
Hunt and Snare - r5.27 - Changelist and Release date!
Heya!The r5.27 build releases to Silver Cohort and Steam on 4.10.2021 (lil under week from now)!It is currently out to Gold Cohort as an experimental release here: https://www.patreon.com/posts/56688097 :3Here's a full changelist of what to expect in the upcoming release: NEW - Island - Kizan - ...
Snippets XXV - Ful the First Subspecies
Above is a gif showing some selector clickings. It’ll shuffle tails too, and Ful will be available in the next build properly. There’ll be more pattern options of course, but it’s showing the default one in the gif ^^Fluffy fox (in a test scene) :3Tail options:Tiny snubTiny floofTiny flooofff ...
Snippets XXIV - More progressssssssssss~!
Above is one of the new NPCs on Kizan, she runs the Dancing Ferns tavern/inn; Basically Kess’ equivalent on Kizan, except not at all like Kess. Only functionally the same x)Super Ultra HD full act design note by me for Hareress xDAnd that’s Finnish btw; First line is “Bar worker” and second ...
Snippets XXIII - Progressssss~!
Lil progress report coming up! Been a while since the last Snippet, not because work isn’t done or that development isn’t progressing, but because “end stages” of each build is largely just setting things up and it’s not a very visual process. So there isn’t much visibly new to show and ...
Snippets XXII - Mappers Union
Comparison between Skiia (remade map) and Kizan (new island, and new map) ^^The Kizan map is approximately the same “size” as the old Skiia map was in the map view, but Skiia map wasn’t really in “scale” with the island itself, so the new map of Skiia is made in same scale now ^^It kinda h...
Snippets XXI - Introductions Are In Order!
(Same images in larger quality on Imgur, might be more readable there https://imgur.com/a/NwQNryP)Currently working on intro cinematic screens. The player character is represented fully in the cinematic screens, so in this case it’s my black and yellow lizard but for you it would be the character ...
Snippets XX - Narratory Workshop
Above you can see a quick presentation on a mod uploader for Steam Workshop. It’ll be inside the game itself, so you can easily test your mod and then upload the mod directly to Steam Workshop ^^The visual look of the uploader is still largely wip, but functionality is basically showcased there, e...
Snippets XIX - Island Hopper
Above is showcasing the temporary “travel” between islands. Eventually it’ll be replaced, but till we get to it, that’s basically how it’ll go so that we can introduce new islands before the actual sailing gameplay is a thing ^^Modding example of adding fishing spots as an example mod. It ...
Snippets XVIII - Jiggle jiggle
Basically this snippet is going to describe a much needed improvement to jiggles; It is now calculating and compensating for frame rate independence, instead of being dependent on the frame rate itself :3The frame rate basically caused more jiggle to be applied to the tails the lower the frame rate ...
Snippets XVII - Color Me Surprised
Wait wait what are we looking at?Oh yeah!I reworked the “uncommon” prey palettes. Now it basically works so that instead of having slightly muddled up pastel colors in all three slots (before) it follows original prey colors based on each prey, and then applies a bright unique color depending on...
Snippets XVI - Kizan Riders!
Above is another act preview for a lizard you’ll mea-.. Err, meet on Kizan later on :3 The lizard pictured is not the lizard you’ll meet though, he is just a temporary actor testing the act out! x)Below is a gif showing “portals” that take player between locations and eventually between isla...
Snippets XV - Kizan Tweak Pass
More progress shots on Kizan ^^The basic lighting is now warmer and tinted towards purple, to give a nice little exotic sheen to light and make the island feel more unique lighting wise too!Some wilder and stronger ground coverage, classics for jungles :3Also a detail pass is made for the waterfalls...
Snippets XIV - Crew Act Prototype
(First and foremost; If the video preview doesn’t work, here’s a direct link to the video itself: http://www.ruffleneck.com/HuntAndSnare/Videos/crewactprototype.mp4 x) )Please watch the video with sounds before reading further. You don’t have to, but it’s easier to explain it ;3As you know, ...
Snippets XIII - WOBBLE WOBBLE
(Just a pair of cover wobblers for stuff below)Been largely fixing jiggle effects as an ongoing task to improve Hunt and Snare characters in general; Above you can see jiggles applying better in acts (before this it was fluid outside acts, but rather rigid and stiff in acts), besides being sped up t...
Snippets XII - Logbook Look
Onfe’s been busy designing and painting us some new GUI things for the future; First of which is the logbook (above, the base template for different pages). The basic idea is that your logbook is your management AND information tool with a lot of things crammed in that you can browse, read, and ma...
Snippets XI - WET PUPPY EYES
NEW PUPPY EYES BAWHGAt the same time subtle, and not so subtle changes to eye shaders. The old eye shader relied on environment giving enough reflections to make the eyes look soulful, but there were a lot of cases where it just didn’t work because there wasn’t any bright sources to reflect ^^Te...
Snippets X - Welcome to the Jungle!
It is misty at the top, spooky jungle below!Still very much WIP, lighting is largely similar to Skiia still, so the overall mood will go through many changes before it is “visitable” in-game ^^The jungle itself is far below the sea level and there’s massive waterfalls all around the island. Ma...
Patch r5.26.1 is now live!
Link to build here: https://www.patreon.com/posts/49368218Changelist r5.26.1: Changes to basic gunplay; Stinger (default rifle) now obscures less when shot by having more horizontal smoke, improved muzzle flash, added trails to shots and made the bullet position always visible at distance to communi...
Snippets IX - Sex Means Six
Well, to be honest, six means gunplay improvements right now! Above you can see some of the basic changes;- The firing animation is now (well, next patch!) a lot less “kicky” so that it doesn’t ruin your second shot as easily.- The smoke from firing no longer obscures your vision nearly as bad...
Snippets VIII - Road Ful of Furs
All fuls (foxes, for those who don’t know the in-game name for them) in game currently are just regular davh with fox colors. In short term (next build-ish) the fuls will finally get a proper davh subspecies morpher for them; That means, while they share a lot of davh features, they’ll be more f...
Hunt and Snare - r5.26 - Stock 'em Up! is now available to Patrons <3
Get the Patron release here: Hunt and Snare - r5.26Changelist: NEW Major Character / FxM full act - Fleet-Admiral Horveek of the Dragonfire Fleet - A Skiirborn admiral who is second highest ranked member in the Dragonfire Fleet. You’ll be meeting him a few times along the story, and characters wit...
Hunt and Snare - r5.26.1b - Stock 'em Up!
Windows / Linux / OSX:https://ruffleneck.itch.io/hunt-and-snare-r526/patreon-accessCurrent version: r5.26.1b (for Windows / Linux / OSX)Hotfix r5.26.1b: Fixes act end camera issue. (You can manually fix the bug in r5.26.1 by pressing I for inventory twice.)Changelist r5.26.1: Changes to basic gunpla...
Snippets VII - TITNOTD Trash Is The Name Of The Day... err!
I was doing something completely different when I suddenly noticed the perfect placement of windows xD(Also if you look closely, you may spot something upcoming, not in this release though, spooky)Fleet-Admiral Horveek’s Dragonfire fleet jacket. It is a variation of the stylish admiral jacket in g...
Snippets VI - Topbottomtopbottomtopbottom
Ability to switch swap position in acts where it is applicable (generally MxM and FxF acts switching) ^^When?Next build!Whaaat? Next Build? *Her fur explodes from joyous surprise*(Note it’s not yet up in the current r5.26 Experimental Build, but will be added prior it’s full release ^^)Speaking ...


























